| ★ AMSTRAD CPC ★ GAMESLIST ★ THE BATTLE OF BRITAIN (c) PSS SOFTWARE ★ |
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In July 1940 the German High Command started preparations to invade England and christened the plans “Operation Sealion”. The battle commenced in earnest on August 10th and went down in history as one of the most courageous of WWII; it resulted in the defeat of the German Luftwaffe, and the cancellation of “Operation Sealion”. Now it's your chance to relive those glorious days, chaps, so get out the false handlebar moustaches, check out the old Spitfire and commence to do battle. PSS are old hands at this type of computer war games, combining strategy with a certain amount of arcade ac- Movement of your forces is joystick controlled, done by moving a white box around the screen and covering a graphic symbol, eg, aeroplane, radar base, etc, and pressing the fire button. An instant readout is flashed onto the screen informing you which squadrons are ready to ‘scramble' and the strength of the base. Once scrambled you can move the squadron anywhere on the map to intercept the German forces; messages will tell you when the fighters need to refuel or when a squadron is lost. A certain amount of tactical play must be adopted to be successful, positioning your forces at the correct points of interception is crucial. On interception you can chose whether to play the arcade sequences or not, I found them rather repetitious and was glad I had a choice.
There are three levels of play, the Training game, Blitzkrieg and the very challenging Campaign game; the latter is played over 30 days with the option to save each day's play - excellent when you've just finished fighting off 300 aircraft. I found the game well presented with clear, concise instructions and able to generate the right mental feeling, which made me, on seeing one rather large invasion force, cry out in desperation. Certainly a game that will make your head hurt and your hands sweat. Roger Garrett, PCW |
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Page créée en 518 millisecondes et consultée 6973 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |