Computer Video GameMicroHobby
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

Holding my breath, I climbed over the wall and into the city. Good not an ant in sight. Spotting a lone figure on a pile of rubble and guided by her cries of "My Hero — take me away from all this" I started to lead her to safety. In milliseconds we were surrounded by an army of the nasty biting creatures and were eaten alive!

The deserted streets of Antes-cher are patrolled by hoards of man-eating giant ants who, guided by the scent of humans come charging to the kill. It is your job to get into the city, rescue the lone survivor and lead her out of danger.

Leaping and running from building to building is the safest way to search for the heroine as the ants can't reach you when you're perched safely above them.

Clustering around you in groups, you can blast them with a supply of grenades you carry — this will kill them but more soon come to take their place.

A scanner which flashes red or green tells you in which direction to search — a useful addition to the game as only a section of the city is shown on screen at any one time. The screen scrolls in whichever direction you move eventually revealing the furthest reaches of the city.

An additional feature to the game is the power to view your hero from four angles. Occasionally he'll disappear from the screen and to keep track of him, run through all the different view angles which will being him back on screen.

Another interesting effect is the 3D graphics. If you run behind a building you'll disappear from sight as will the pursuing ants. Cries of "Bitten" will appear on screen once the ants close in and if you don't want to be eaten alive you'll have to make a run for it

In each new level you have to search further afield for the heroine and of course there is a much greater chance of getting caught as you try to find your way out of the maze of buildings.

The ants are horrifyingly lifelike as are the movements of your hero. The keyboard controls on the Spectrum are very well placed to enable the easy movement of your hero. Ant Attack is written in machine code and features high-res graphics which are among the best I've seen on the Spectrum, with hidden line removal

Ant Attack is available from Hampshire-based Quicksilva for the 48k Spectrum at £6.95.


ANT ATTACK [Hormigas]

Authors of ZX Spectrum version (1983): Sandy White , Angela Sutherland
Adapted for the Amstrad in 2014 by 40Crisis

★ YEARS: 1983 , 2014


» Ant  AttackDATE: 2014-01-27
DL: 226 fois
TYPE: image
SIZE: 520Ko
NOTE: w916*h1325

» Ant  Attack    (Release  TAPE)    ENGLISHDATE: 2016-09-07
DL: 207 fois
TYPE: image
SIZE: 38Ko
NOTE: w399*h388

Game (NON Commercial/Freeware/Shareware):
» Ant  AttackDATE: 2014-01-27
DL: 179 fois
SIZE: 76Ko
NOTE: 42 Cyls

Notices d'utilisation:
» Ant  Attack    ENGLISHDATE: 2018-03-11
DL: 160 fois
TYPE: text

» Ant  Attack    SPANISHDATE: 2018-03-11
DL: 154 fois
TYPE: text

» Ant Attack Longplay and Review! (Spectrum classic emulated on the CPC!!) by Xyphoe (Powered by YouTube)
Je participe au site:
» Newfile(s) upload/Envoye de fichier(s)

CPCrulez[Content Management System] v8.7-desktop/cache
Page créée en 149 millisecondes et consultée 2165 fois

L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.