★ AMSTRAD CPC ★ GAMESLIST ★ AFTER SHOCK (c) INTERCEPTOR SOFTWARE ★

TILTAmstrad ActionPopular Computing Weekly
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

We're all gonna diiieee!

With Chernobyl still in the news at the moment the premise of Aftershock acquires a certain topicality which is not particularly deserved It's like this you see, there was a nuclear test in the desert which set off ominous rumblings under your city, which of course lies on a fault line. The occupants of the city all decide to take a holiday and leg it pronto which is just as well because a full scale earthquake follows.

Not having any sense, you of course, are still sitting in your office (which survives the catastrophe remarkably well) by the time the fun is over, and someone with even less sense from the nuclear plant outside town radios in to say that the cooling system's buggered and if it's not fixed we're all gonna diiieee!

As the designer, the task falls to you to escape from the city, get to the reactor and, ho hum. repair it before there's a bit of a bang.

This is nearly a graphic adventure. meaning that there's a fair chunk of descriptive text and some of the locations have illustrations (of a reasonable quality).

The parser claims to be more advanced than the normal verb-noun construction but as the vocabulary isn't particularly large it didn't appear so.

So. even if the dBfuse the reactor' part of the plot is old hat. the rest of the game is more original and is quite interesting to play.

Duncan Evans , Popular Computing Weekly

AFTER SHOCK
(c) INTERCEPTOR SOFTWARE

Program: David M.BANNER
Graphics: Terry GREER
Produced by Richard PAUL JONES

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , AVENTURE TEXT , AVENTURE GRAPHIQUE , FUTURISTIC , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTION: CASSYS (TAPE)

 



★ AMSTRAD CPC ★ DOWNLOAD ★

Advert/Publicité:
» After  ShockDATE: 2012-08-06
DL: 262
TYPE: image
SiZE: 409Ko
NOTE: w932*h1330

Cover/Package:
» After  Shock    (Release  TAPE)    ENGLISHDATE: 2022-03-16
DL: 303
TYPE: image
SiZE: 688Ko
NOTE: Scan by Loic DANEELS ; w2799*h1151

Dumps disks:
» After  Shock    (2021-10-21)    ENGLISH    CPCRULEZDATE: 2021-10-21
DL: 333
TYPE: ZIP
SiZE: 32Ko
NOTE: Games can be saved to disc as GSTATUS ; 40 Cyls
.HFE: Χ
 
» After  Shock    ENGLISHDATE: 2008-06-21
DL: 472
TYPE: ZIP
SiZE: 36Ko
NOTE: Extended DSK/42 Cyls
.HFE: Χ

Dump cassette (version commerciale):
» After  Shock    ENGLISHDATE: 2017-10-08
DL: 511
TYPE: ZIP
SiZE: 50Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; Cassys Cassette Protection System; CSW2CDT-20170409
.LOG: √

Dump disquette (version commerciale):
» After  Shock    ENGLISHDATE: 2016-06-26
DL: 364
TYPE: ZIP
SiZE: 35Ko
NOTE: Dumped by DLFRSILVER for LOIC DANEELS ; 42 Cyls
.HFE: Χ

Medias/Supports:
» Aftershock    (Release  DISC)    ENGLISHDATE: 2019-11-11
DL: 186
TYPE: image
SiZE: 395Ko
NOTE: Scan by Loic DANEELS ; w1865*h1173

» Aftershock    (Release  TAPE)    ENGLISHDATE: 2017-12-07
DL: 152
TYPE: image
SiZE: 516Ko
NOTE: Scan by Pinace ; w1205*h1512

Notices d'utilisation:
» Aftershock    (Release  TAPE)    ENGLISHDATE: 2019-01-14
DL: 335
TYPE: PDF
SiZE: 752Ko
NOTE: Uploaded by CPCLOV ; 2 pages/PDFlib v1.6

» After  Shock    ENGLISHDATE: 2021-01-01
DL: 394
TYPE: text
SiZE: 7Ko
NOTE: Retyped by hERMOL ;

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.