★ AMSTRAD CPC ★ GAMESLIST ★ A VIEW TO A KILL (c) DOMARK ★

Amstrad MagazineAMTIXMICROSTRAD
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
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Domark, £10.99 cass
Author: Software Technicians

Placing you in the role of world famous secret serviceman James Bond, A View to a Kill pits your wits against the evil Max Zorin in a battle strung out over three programs A View to a Kill is a three-games-for-the-price-of-one jobbie There are three different scenarios leading up to the final battle. The first takes part in a mine beneath silicon valley. Max Zorin, villain of the piece, has planted a nuclear bomb underneath the San Adreas fault. The idea is that when the bomb explodes the whole of silicon valley, containing 90% of the world's chip production, should vanish into the Pacific. Zorin himself owns chip production complexes across the world and with Silicon Valley the market would be open for Zorin to charge any price he wanted.

For the mine sequence you control Bond via the joystick in an arcade adventure scenario. Travelling through a vast system of caves flip screen style. Bond has many tasks to accomplish on his way to defusing the bomb. Most useful item to be collected is the grapnel gun. More than likely you'll find yourself tumbling down ravines and cliffs. After brushina yourself down, the only way back is via your grapnel gun. Found on the very first screen, you're lost without it.

A View to a Kit! includes real adventure elements. Commands are made entirely via the joystick without need for text input. The system for command input is called the duckshoot. If you press fire the game freezes and you have control of the duckshoot. There are two levels you can use. similar in a way to most adventure's verb/noun command structure. Move the joystick left or right to select and object, press fire then move the joystick to select the action If the action doesn't warrant an object. for example the command SEARCH, then press fire when you enter the object duckshoot. As you collect items they are added to the item duckshoot with new objects being placed at the front of the list.

A series of puzzles are set. For starters you need to free Mayday. Zorrin's ex-girlfriend May day can help you defuse the bomb by winching you down into the bomb pit. The trouble is Mayday has been left to die behind a wall deep in the bowels of the mine. To free her you need to find the lighter and some sticks of dynamite Once you've found the wall that requires dynamiting, first use the dynamite and then the lighter, and the resultant blast is enough to release Mayday The second game. City Hall, has Bond trapped within the Los Angeles City hall while a fire is burning the place to the ground. Starting at the top floor, you have to work your way down through the seventy five roomed building to reach the bottom right hand corner Though the pace is not as fast as the mine sequence, mindwork plays a more important role. The input method is the same as is used in the mine using the duckshoot.

On the final game, the Paris Chase, Bond must capture Mayday who has just parachuted from the top of the Eifel Tower. Seeing Mayday soar across the Paris skyline. Bond comandeers a taxi. The game shows a plan view and a windscreen view through Bond's taxi Mayday lands randomly at one of eight sights around the capital. Using a directional beeper. Bond must reach Mayday s landing point before she does and avoid the local constabulary on the way.

CRITICISM

1. A View to a Kill on the Amstrad is, admittedly, a lot better than its Commodore and Spectrum cousins though I'm afraid that's not really saying much. Even though you get three games for the price of one the value for money isn't really all that wonderful since many budget titles show a much higher standard of production. After all the hype and build up, this program is a real let down. I'm afraid the only point I could see in its favour was the music on the title screen. This is honestly some of the best music to date on the Amstrad but you can't really justify the price tag for a nice jingle. Duran Duran's album is a four pounds cheaper.

2. After some of the most impressive music I've heard on the Amstrad Duran Duran's View to a Kill) I loaded the first part of the game in After what seemed an eternity, the game started ... I sat back, stunned, at what seemed like a squidgy mess filling the screen. After making sure that the game hadn't crashed I real ised that in fact it was a rather gaudy 3D maze. After playing the game for a while boredom set in, after all 3D maze games are a bit passe nowadays. The other two parts were in the same class, with very poor graphics, sound and gameplay. Although it can be argued that this package contains three separate games for the price of one they are all rather sub-standard. Personally I'd prefer one good game to three poor ones and a good bit of music.

3. The only thing that realty struck me about this game was the music, probably the best yet on the Amstrad. Otherwise it's a sequence of three fairly mediocre game, the best one being the mine game The action tends to be slow, the graphics are poor and unimaginiative The car chase is very silly, there you are roaring through Paris with a '3D' representation of the road ahead which just shows wall after wall. Yet on the aerial map above, you can see little cars which you are supposed to avoid, they never appear on the main display, why? I sometimes think the programmer was too lazy to finish the job A shame really because a great deal more could have been made of the subject, instead one feels that the subject has been left to make the game.

Presentation 78% : Nice loading screen/music, okay box, but rest disappoints.

Graphics 59% : Lacking in detail and 'believability'.

Sound 83% : Great music, pity about the weak spot FX.

Payability 61% : Apart from the mine sequence, not particularly playable.

Addictive qualities 43% : The game has little to grab you

Value for money 28% : Three poor games don't add up to two quid over the odds.

Overall 45% : A generally disappointing game, after hoping for a lot more.

A VIEW TO A KILL [Dangereusement Votre]
(c) DOMARK

UNDER LICENSE FROM 20th Century Fox Home Entertainmenttm

Programmed by the Software Technicians
Author(s): ???

(c) EON Productions Limited
(c) Gildrose Publications Limited 1985 007 Theme
(c) United Partnerships Ltd 1982

A View to A Kill theme tune...
(c) Duran Duran and John Barry...
(c) CBS Songs Ltd 1985

★ RERELEASE: BUG-BYTE SOFTWARE (TAPE/BUDGET/1988)

★ YEAR: 1985
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , MULTI PART , MAZE EXPLORATION , TAPE , DISK
★ LiCENCE: COMMERCIALE


Cliquez sur l'image pour voir les différents packages (2). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» A  View  to  a  KillDATE: 2011-07-24
DL: 387
TYPE: image
SiZE: 155Ko
NOTE: w970*h1389

» A  View  to  a  Kill    (Release  SERMA)    SPANISHDATE: 2014-08-27
DL: 452
TYPE: image
SiZE: 759Ko
NOTE: w969*h1327
 
» A  View  to  a  Kill    (The  Bond  Diary)    ENGLISHDATE: 2012-01-31
DL: 89
TYPE: image
SiZE: 134Ko
NOTE: w617*h856

» A  View  to  a  Kill    ENGLISHDATE: 2021-10-29
DL: 385
TYPE: image
SiZE: 3639Ko
NOTE: Uploaded by hERMOL ; w4877*h6987
 

Bonus:
» A  View  To  a  Kill    (Computer  and  Video  Games  Magazine)    POSTERDATE: 2012-03-23
DL: 1271
TYPE: image
SiZE: 1035Ko
NOTE: w1600*h2296
 

Covers/Packages:
» A  View  To  A  Kill    (Release  DISC)    ENGLISHDATE: 2018-12-31
DL: 531
TYPE: image
SiZE: 601Ko
NOTE: w1591*h1329
 
» A  View  To  A  Kill    (Release  TAPE-1851600035)    ENGLISHDATE: 2012-08-06
DL: 372
TYPE: image
SiZE: 382Ko
NOTE: w1598*h967

» A  View  To  A  Kill    (Release  TAPE-1851600051)    ENGLISHDATE: 2016-10-15
DL: 315
TYPE: image
SiZE: 296Ko
NOTE: Uploaded by CPCLOV ; w1611*h980

» A  View  To  A  Kill    (Release  TAPE-SERMA)    ENGLISHDATE: 2017-12-26
DL: 409
TYPE: image
SiZE: 551Ko
NOTE: Scan by Abraxas ; w2441*h1470
 
» A  View  to  a  Kill    (Rerelease  TAPE-BUGBYTE)    ENGLISHDATE: 2019-02-13
DL: 296
TYPE: image
SiZE: 417Ko
NOTE: Scan by hERMOL ; w1683*h1188
 
» Dangereusement  Votre    FRENCHDATE: 2019-11-29
DL: 427
TYPE: image
SiZE: 1237Ko
NOTE: Scan by Loic DANEELS ; w2414*h1428
 

Dump disk:
» A  View  to  a  Kill    CHANY-NPSDATE: 2018-05-18
DL: 494
TYPE: ZIP
SiZE: 62Ko
NOTE: Dump/upload by McSpe ; 42 Cyls
.HFE: Χ
 

Dumps cassettes (version commerciale):
» A  View  to  a  Kill-The  Computer  Game    (Release  SERMA)    ENGLISHDATE: 2017-12-17
DL: 302
TYPE: ZIP
SiZE: 47Ko
NOTE: Dump by Abraxas ;

» A  View  to  a  Kill-The  Computer  Game    (Rerelease  BUGBYTE)    ENGLISHDATE: 2022-08-22
DL: 149
TYPE: ZIP
SiZE: 45Ko
NOTE: Dumped/uploaded by Nicholas CAMPBELL ;

» A  View  to  a  Kill-The  Computer  Game    ENGLISHDATE: 2016-08-31
DL: 377
TYPE: ZIP
SiZE: 93Ko
NOTE: Dumped by Dlfrsilver ; CSW2CDT-20160716
.CDT: 2

» Dangereusement  Votre-Le  Jeu  Sur  Micro  Ordinateur    FRENCHDATE: 2016-08-31
DL: 356
TYPE: ZIP
SiZE: 92Ko
NOTE: Dumped by Dlfrsilver ; CSW2CDT-20160716
.CDT: 2

Dumps disquettes (version commerciale):
» A  View  to  a  Kill    ENGLISHDATE: 2017-04-26
DL: 320
TYPE: ZIP
SiZE: 52Ko
NOTE: Uploaded by CPCLOV ; 41 Cyls
.HFE: Χ

» A  View  to  a  Kill    FRENCHDATE: 2010-03-29
DL: 407
TYPE: ZIP
SiZE: 48Ko
NOTE: 40 Cyls
.HFE: Χ

» Dangereusement  Votre    FRENCHDATE: 2017-04-26
DL: 304
TYPE: ZIP
SiZE: 49Ko
NOTE: Uploaded by CPCLOV ; 40 Cyls
.HFE: Χ

Medias/Supports:
» A  View  to  a  Kill    (Release  DISC)    ENGLISHDATE: 2016-09-07
DL: 244
TYPE: image
SiZE: 76Ko
NOTE: Scan by Loic Daneels ; w932*h587

» A  View  to  a  Kill    (Release  DISK)    ENGLISHDATE: 2017-05-20
DL: 167
TYPE: image
SiZE: 75Ko
NOTE: Uploaded by hERMOL ; w599*h675

» A  View  to  a  Kill    (Release  TAPE)    FRENCHDATE: 2017-12-08
DL: 217
TYPE: image
SiZE: 158Ko
NOTE: Scan by Pinace ; w1205*h756

» A  View  To  A  Kill    (Release  TAPE-1851600051)    ENGLISHDATE: 2016-09-07
DL: 220
TYPE: image
SiZE: 62Ko
NOTE: Scan by Loic Daneels ; w595*h734

» A  View  to  a  Kill    (Release  TAPE-SERMA)    SPANISHDATE: 2017-12-19
DL: 168
TYPE: image
SiZE: 238Ko
NOTE: Scan by Abraxas ; w2429*h789

» A  View  to  a  Kill    (Rerelease  TAPE-BUGBYTE)    ENGLISHDATE: 2019-02-13
DL: 181
TYPE: image
SiZE: 136Ko
NOTE: Scan by hERMOL ; w1210*h1536

» A  View  to  a  Kill    (Rerelease  TAPE-BUGBYTE-WHITE)    ENGLISHDATE: 2022-08-22
DL: 222
TYPE: image
SiZE: 217Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1233*h1594

» Dangereusement  Votre    (Release  DISC)    FRENCHDATE: 2019-11-19
DL: 242
TYPE: image
SiZE: 218Ko
NOTE: Scan by Loic DANEELS ; w1856*h1170

» Dangereusement  Votre    (Release  TAPE)    FRENCHDATE: 2019-11-19
DL: 125
TYPE: image
SiZE: 53Ko
NOTE: Scan by Loic DANEELS ; w573*h704

Notices d'utilisation:
» A  View  To  A  Kill    (Release  TAPE-SERMA)    ENGLISHDATE: 2019-01-17
DL: 351
TYPE: PDF
SiZE: 1749Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

» A  View  to  a  Kill    (Rerelease  TAPE-BUGBYTE)    ENGLISHDATE: 2022-08-22
DL: 252
TYPE: PDF
SiZE: 724Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; 2 pages/PDFlib v1.6

» A  View  To  A  Kill    ENGLISHDATE: 2021-01-01
DL: 361
TYPE: text
SiZE: 12Ko
NOTE: Retyped by hERMOL ;

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» A View To A Kill Review and Longplay (Part 1 of 4) by Xyphoe (Powered by YouTube)
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.