★ AMSTRAD CPC ★ GAMESLIST ★ 3D POOL (c) FIREBIRD ★

A100%Amstrad ActionJOYSTICK HEBDO
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

It has been observed many times that pool, snooker and billiards could be played efficiently by an idiot equipped with a book on ballistics.

This can't . be quite true - as I recall, the book never helped me one single bit. Yet there's a good case for thinking that computers, with their totally logical and accurate calculating processors, could really get into pool in a big way. I cant see it myself. Can you imagine walking into a pool hall to he hustled by a plastic'n'steel Paul Newman android? Still, looking at 3D Pool you could believe that one day machines will rule the green baize. And when you consider that an android has been world snooker champ more often than anyone else...

Firebird's 3D Pool - in which you compete against a variety of opponents, and finally European Pool Champion Maltese Joe himself - is just the latest in a whole series of snooker-style games that have been appearing since they become popular in the arcades around 1984. They include such classics as robotics expert Steve Davis'Snooker and CDS Pool, but they have al suffered from a shortcoming - they were all viewed from the same vantage point above the table.

As the whole table had to be viewed at once, the scale of the table wasn't very big and the games become predictable. It wasn't that you could always pot the balls, but you could nearly always say that you'd miss ana by what margin.

The advantage of 3D Pool is that you can walk around the table, viewing the cue ball from every angle.

You can also strike at the bottom or top of the ball, in order to induce spin. That's not so new, but when you do so, the table tilts to show you the exact angle that you're aiming at.

All the balls are shaded, as is the table and background. The big let down is that, although the screen is in the chunky 16 colour display mode, only 4 are actually used! Considering the way the game appears on screen (in fact it's pretty good) it could have been amazingly good. Another lost opportunity...

One final point about the display: the speed at which it rotates and moves is so fast you can dip and spin enough to make you seasick. But when the computer is thinking about its shot the action is frozen.

The game theory is easy enough. You have to line up the white ball to make a fair shot. The white always travels vertically up the table away from the viewpoint. This means it is easy enough to judge angles when the cue ball and object ball are close, but much trickier when they're touching or fairly distant.

Progression in the game is much as by the rules. The game is based around .a tournament, with various computer controlled opponents. These range from No Hope Nik to Mighty Mike, ana they've all got their own individual styles.

There are a few differences from the real game. The human always breaks in the first and last frame, with the computer taking the middle one. When a foul stroke occurs, a free ball is automatically awarded to the other player. Most disturbing of all is that there are no cushions, the balls simply bouncing back from the edge of the tabic.

All of the computer opponents play extremely well. It's very disheartening to lose game after game, especially to the same player. I must have lost about fifty games to Mighty Mike alone! You soon understand though, that although the different players have different styles, the only real change between them is that if you play an easy player, the pockets are larger!

You start playing, and you just can't stop. Eventually things can get serious, with a demented gamester demanding the right to play various players, and taking several hours to lose frames that should take a few minutes.

My only objection to this hugely addictive game is its difficulty. It's not as devious a game as the real thing, but compared to your average shoot-em-up there is no comparison. Give me lots of 3D Pool, and I'll be happy.

First day target score: win a match - any match!

PbM, AA

3D POOL [Maltese Joe's Pool Challenge]
(c) FIREBIRD

DEVELOPER: Aardvark Software
Z80 conversion: Jeff Caulder
Design: Nick Pelling
Cover Illustration: Steinar Lund

★ YEAR: 1989
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , POOL , 3D GRAPHICS , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTION: BLEEPLOAD (TAPE)
★ RERELEASE: KIXX (BUDGET)


Cliquez sur l'image pour voir les différents packages (3). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» 3D  PoolDATE: 2015-01-28
DL: 301
TYPE: image
SiZE: 233Ko
NOTE: w1241*h1635

» 3D  Pool    (Available  on  All  Formats  Now)    ENGLISHDATE: 2015-01-20
DL: 204
TYPE: image
SiZE: 166Ko
NOTE: w851*h1236

» 3D  Pool    (Available  on  All  Formats  Now)      ENGLISHDATE: 2022-01-07
DL: 71
TYPE: image
SiZE: 107Ko
NOTE: w891*h1245

» 3D  Pool    (Think  you  re  hot  Stuff  Huh)    ENGLISHDATE: 2015-01-20
DL: 229
TYPE: image
SiZE: 214Ko
NOTE: w952*h1367

» 3D  Pool    FRENCHDATE: 2015-01-20
DL: 226
TYPE: image
SiZE: 385Ko
NOTE: w754*h1040

» 3D  Pool    GERMANDATE: 2016-10-24
DL: 234
TYPE: image
SiZE: 81Ko
NOTE: Uploaded by hERMOL ; w640*h923

» Maltese  Joe  s  Pool  ChallengeDATE: 2010-04-07
DL: 219
TYPE: image
SiZE: 289Ko
NOTE: w1175*h1655

Covers/Packages:
» 3D  Pool    (Release  DISC)    ENGLISHDATE: 2020-10-04
DL: 413
TYPE: image
SiZE: 297Ko
NOTE: Scan by Loic DANEELS ; w1982*h1185

» 3D  Pool    (Rerelease  TAPE-KIXX)    ENGLISHDATE: 2020-07-31
DL: 116
TYPE: image
SiZE: 421Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1681*h1180
 

Dumps disks:
» 3D  Pool    STEEL  MCKRAKEN-EXOCETDATE: 2010-12-23
DL: 367
TYPE: ZIP
SiZE: 25Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ

» 3D  Pool    XORDATE: 2008-09-06
DL: 371
TYPE: ZIP
SiZE: 18Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ
 

Dumps cassettes (version commerciale):
» 3D  Pool    (Rerelease  KIXX)    ENGLISHDATE: 2020-07-31
DL: 198
TYPE: ZIP
SiZE: 15Ko
NOTE: Upload by Nicholas CAMPBELL ;

» Maltese  Joe  s  Pool  Challenge    ENGLISHDATE: 2020-01-03
DL: 295
TYPE: ZIP
SiZE: 26Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; Bleepload Protection v2
.LOG: √

Dumps disquettes (version commerciale):
» 3D  Pool    (Release  Firebird-Aardvark  Software)    ENGLISHDATE: 2017-09-07
DL: 252
TYPE: ZIP
SiZE: 18Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; 42 Cyls
.HFE: Χ

» Maltese  Joe  s  Pool  Challenge    ENGLISHDATE: 2010-03-29
DL: 248
TYPE: ZIP
SiZE: 17Ko
NOTE: 42 Cyls
.HFE: Χ

» 3D  Pool    (Release  Firebird-Aardvark  Software)    ENGLISHDATE: 2020-02-18
DL: 211
TYPE: ZIP
SiZE: 156Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; 42 Cyls/CT-RAW
.HFE: Χ
 

Medias/Supports:
» 3D  Pool    (Release  DISC)    ENGLISHDATE: 2016-09-07
DL: 147
TYPE: image
SiZE: 29Ko
NOTE: Scan by Loic Daneels ; w470*h584

» 3D  Pool    (Release  DISC)    FRENCHDATE: 2019-11-17
DL: 117
TYPE: image
SiZE: 142Ko
NOTE: Scan by Loic DANEELS ; w1892*h1174

» 3D  Pool    (Release  TAPE)    ENGLISHDATE: 2019-11-17
DL: 143
TYPE: image
SiZE: 38Ko
NOTE: Scan by Loic DANEELS ; w574*h702

» 3D  Pool    (Rerelease  TAPE-KIXX)    ENGLISHDATE: 2020-07-31
DL: 97
TYPE: image
SiZE: 177Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1216*h1570

Notices d'utilisation:
» 3D  Pool    (Release  DISC)    (Instructions)    ENGLISHDATE: 2019-01-13
DL: 208
TYPE: PDF
SiZE: 7807Ko
NOTE: Uploaded by CPCLOV ; 4 pages/PDFlib v1.6

» 3D  Pool    (Release  DISC)    ENGLISHDATE: 2019-01-13
DL: 286
TYPE: PDF
SiZE: 6044Ko
NOTE: Uploaded by CPCLOV ; 2 pages/PDFlib v1.6

» 3D  Pool    (Rerelease  TAPE-KIXX)    ENGLISHDATE: 2020-07-31
DL: 185
TYPE: PDF
SiZE: 1762Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; 2 pages/PDFlib v1.6

» Maltese  Joe  s  Pool  Challenge    ENGLISHDATE: 2011-07-25
DL: 274
TYPE: PDF
SiZE: 1282Ko
NOTE: 12 pages/PDFlib v1.6

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.