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DUDES vs. DRAGONNINJA TM The latest hot arcade game from Data East explodes with heart-thumping fury. Seven levels of lean, mean, fighting screens to battle through. Use your special Martial Arts skills, Punch, Kick, Jump, Flying-kick and Super-punch; with added power in the shape of special Ninja-style weapons. The opponents in your battle for supremacy are four types of Evil star/throwing Ninja Assassins whose skills are manifold and dangerous. Also out to spoil your day are acrobatic Women Warriors and vicious Guard Dogs. At the end of each level you must overcome the Ninja Master in order to progress - some examples of these superhuman villains are:- A fire-breathing Fat Man, an Armour Clad giant and the Green and Gruesome Giant Ninja - who has a disconcerting habit of suddenly multiplying into an army! Mission accomplished? ...not yet! Now rescue the President of The United States from the grip of these villainous warriors and fly him to safety. Dragon Ninja, the hottest coin-op conversion around, designed to give your computer some real kicks!! CONTROLS Redefinable keys & Sinclair and Cursor Joysticks JOYSTICK FACING RIGHT With fire button pressed Jump High Jump Jump left Jump right High Jump High Kick Walk left Walk Back Kick High Punch Crouch Ankle kick Jump Down Low Punch Crouch Ankle Kick Note: When facing left the controls are reversed. The game is controlled by joystick only in port 1, one player only. Leaving the fire button pressed starts the super punch. Release to action. GAMEPLAY Battle your way through screen after screen of adversaries, progressing right or left depending on the level. You face a giant enemy at the end of each level who must be disposed of with multiple hits. You can collect extra weapons (chain or knife) if dropped by a fallen enemy. There are also capsules scattered randomly around the playfield. Time capsules give extra time for the level while energy ones replenish your life source. The Super-punch feature allows you to knock down several adversaries with one blow. This power blow take all your concentration and can only be implemented by standing still and holding down the fire-button for a few seconds until charged. STATUS & SCORING Display Score Lives Time remaining Your power Enemies' power Scoring Points are scored for disposing of adversaries (200) and 50 for a hit on the giant Ninjas: 3000 points are awarded for disposing of these big baddies. If time reaches zero - game over. If energy reaches zero - life lost. HINTS AND TIPS · Keep a look out for Ninjas with weapons, they carry useful objects which you can pick up. · Extra weapons extend your reach so make sure you keep hold of them. · The giant Adversaries need more than one hit - dodge, then attack. · Make sure you're facing the right direction when implementing the Super-punch, as you cannot move during the charging process. · Be careful out there! DRAGON NINJA Its program code, graphic representation and artwork are the copyright of Ocean Software Limited and may not be reproduced, stored, hired or broadcast in any form whatsoever without the written permission of Imagine Software. All rights reserved worldwide. CREDITS Written by Paul Owens Graphics by William Harbison Music by Jonathan Dunn Produced by D C Ward © Imagine Software DATA EAST |