HARDWARELES CPC PLUS ★ EIGHT-BITS FOR THE NINETEEN NINETIES ★

Eight-bits for the Nineteen Nineties (New Computer Express)Hardware Les Cpc Plus
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The CPC has received a major facelift as the new Plus models desperately try to look like Amigas. Keith Pomfret got his screwdriver out to find out if beauty is really only skin deep...

The new CPC Pluses will be in the shops next month and Amstrad hopes to take a good share of this year's Christmas market with a set of upgraded and substantially re-styled machines. Hardware sprites, console-style cartridge ports and the new external designs look set to guarantee the CPC range a place in the new decade. Other hardware will allow the 8-bit CPC Pluses to provide features normally only seen on 16-bit machines.

Software utilising the cartridge port will benefit from sound and graphics handling routines that are managed independently of the main processor. As well as allowing more efficient use of sound, this will reduce processor access and could speed games up by allowing the processor to get on with running the program without regular interruptions from sound and graphics chips.

TECHNICALLY SPEAKING

The new CPC range based around a Z80A CPU running at a sedate 4MHz.

Direct memory access and an 18,000 gate custom chip allows the sound chip to perform its tuneful job without burdening the processor. The custom chip has an internal 2K RAM cache for temporary storage.

The AY38912 sound chip has been around for nearly 10 years now but was originally designed to drive the sound in arcade machines. This gives the Amstrad machines a sound reminiscent of the famous coin-ops.

A total of 64K (128K on the 6128 Plus) of RAM is used for data storage with screen memory accounting for the high page (16K between C000 and FFFF).

There are 16 hardware sprites, each capable of displaying 16 colours from a palette of 4,096 and these are combined with the 16 screen colours to make a 32-colour display the single pixel scrolling.

The cartridges contain a ROM chip that can hold up to 128K of game code and a dedicated chip that contains a security software lock to deter piracy.

The seven-year-old design been upgraded with add-ons that give it the graphics capabilities of its competitors while generally retaining compatibility with the 12,000-plus titles that existing CPC 6128 and 464s already run. With 2.5 million CPCs already sold, and CP/M running on the disk versions, the Plus range will have no shortage of existing software while the library of enhanced cartridge software evolves.

It appears that cassette and disk based games will not use the new facilities, at least at first, although Amstrad is reticent on the subject. Plenty of cartridge games, which will benefiit from the new hardware, are expected.

THREE'S COMPANY

The three models in the range are the 464 Plus, the 6128 Plus and a startlingly space-age GX4000 console which loads software from ROM cartridges. The new 464 and 6128 benefit from the inclusion of the cartridge ports too.
The machines are more than a simple cosmetic revamp and Amstrad has paid close attention to market forces while redesigning the machines.

The 464 and 6128 Plus models remain generally compatible with existing software. They use essentially the same BASIC, firmware and in the case of the 6128, disk operating system. As these are now on a cartridge the new machine will not run until a cartridge has been inserted. This means that any further enhancements of the machine's specification will be as simple as plugging in a cartridge, but with cartridges not much bigger than a box of matches, the loss of the main system cartridge could cause problems. The BASIC cartridge also includes a racing game, Burning Rubber.

Gone are the long dark grey boxes with a cassette or disk drive in the end. In their place is a light grey wedge designed to please the eye and fitting in with the style established by the Amiga, ST and Archimedes. The similarity stretches to the Amstrad name embossed on the case in true Amiga style.

On the 464 Plus, the cassette deck is built in to the top right, above the keyboard. The 6128 has the 3-inch disk drive in the standard ST/Amiga/A3000 position on the right-hand side.

The left side has a pair of conventional joystick ports, an analogue joystick port for use with cartridge games, stereo sound output, auxiliary socket for light pens and other peripherals and a cartridge port.

The rear panel has a mains connector, monitor connector, expansion socket and printer port. The 6128 Plus has an extra connector for a second disk drive, but loses the cassette connections of the earlier models. This means that someone upgrading from a 464 to the new 6128 gains the use of cartridge software as well as disk but cannot use their cassette programs.

The expansion port has also been changed, but it's expected that it will be compatible with existing peripherals if they use an adapter. The printer port has been upgraded to the full eight bits from the old CPCs seven.

A rethink of the display has meant a rethink of monitors too. The resolution remains the same but instead of colour or green, the choice is now colour or paper white. The new monitors have direct sound connections and the audio output is fed directly to a pair of speakers in the matching light grey cabinet.

This is a vast improvement on the tiny (and tinny!) speaker on the old CPCs. The same ‘three square-waves and a bit of noise' soundchip has been retained, but, with decent amplification now provided it is a lot more effective.

THE COMPETITION

With the added hardware, the CPC Plus models are not quite as pretty and tuneful as a C64/128 but are a lot more practical and should be more reliable.

In the standard CPC mode, the machines don't hold a card to, say, an Atari ST for graphics. Sound is on a par with the ST because they share the same sound chip. However software running on the new CPC cartridges is far superior to the normal 8-bit games and with dedicated hardware to speed things up and handle graphics and sound, it can finally compete with 16-bit machines for on-screen action.

THE OFFICIAL LINE

Roland Perry was the man who turned the CPC from a 6502-based nightmare to a Z80-based working machine back in 1983. Seven years on, he's Amstrad's Technical Manager and has retained a close connection with the CPC Plus project.

He confirmed that the new Plus range was designed to be compatible with the earlier CPCs and said: “We spoke to software houses and they told us what they wanted from a machine. The new hardware has been designed to make programming easier.”

He added: “We've produced an 8-bit machine that does what a 16-bit machine does.”

The new hardware vastly improves the graphics and sound abilities of the CPC, but Perry refused to be drawn on whether the new hardware could be easily accessed by users, saying: "It's not something that we'd encourage people to attempt.”

SPLIT LEVEL

The new CPCs perform on two levels. First, they are claimed to be fully compatible with all existing CPC software and will run it ‘as is' with no changes and no use of the new hardware. Exhaustive tests found only three existing programs that baulked at the new machines.

Secondly, they have enhanced hardware which can at present only be accessed from new cartridge-based software. The enhancements include hardware sprites and graphics routines that will make the CPC a serious contender in the market dominated by the Atari ST, Commodore 64 and Sega console. This lucrative low-end market will be important toward the end of the year and so the CPC Pluses will come in at a realistic price and a specification that will cause a few tugs at the parental sleeve in December.

THE GX4000 CONSOLE

Amstrad's late hop into the sub-£100 console market may look like a strange direction to take, but in the Christmas spending boom the GX4000 console will give Sega and Nintendo a run for their money.

The console is a small light-grey unit shaped like a cross between a discus and a Star Wars space freighter. Modulator (TV) and SCART connectors are at the rear and a cartridge slot adorns the top along with a chunky on/off switch and reset button.The front sports the joystick connectors.

Technically, the GX4000 owes a lot of its parentage to the CPC range but custom chips and 90s hardware make sure that it's a powerful graphics and sound engine. The sound chip is a bit out-dated, but still sounds like a ‘real' arcade machine, albeit an old one, and the graphics can handle 16-colour sprites.

The console comes with two games controllers which are flat ‘pad' style joysticks with a couple of fire buttons.

These plug into the two conventional joystick ports on the front.

There is also an analogue joystick port to allow games designers to build in proportional control and an auxiliary socket to allow the connection of light guns and other peripherals. Sound can be
taken from a stereo output at the rear or directly to a monitor with sound facilities.

Visuals are well catered for with a TV modulator which lets it use everything from the teeniest mono portable to the largest projector TV. A SCART socket allows connection to a monitor or TV with the SCART connector and gives the better resolution associated with direct connection. Finally, an Amstrad colour or mono monitor can be connected to a dedicated socket with stereo sound connections.

The Burnin' Rubber cartridge that comes with it has squealing tyres, crashing cars and a race that can end in a devastating crash with your car bouncing off the track like a demented rugby ball.

Software will soon be available, with a dozen titles promised by Christmas from Ocean alone. Games expected soon include Batman, Robocop II, Operation Thunderbolt and Chase HQ. Eagerly awaited from Anco will be Kick Off II, and many other games publishers are working on titles.

Amstrad's policy to give people what they want at a price they can afford using tried and tested technology with innovative design and planning should have the £99 GX4000 seeing off waves of aliens for the forseeable future.

Stuart Anderton , New Computer Express #93 (18 August December 1990)

PRICES
  • GX4000 console £99
  • 464 Plus mono £230
  • 464 Plus colour £330
  • 6128 Plus mono £330
  • 6128 Plus colour £430

The 464 and 6128 Plus prices are £40 more than the current 464 and 6128 prices. The £40 buys you a cartridge port, enhanced hardware to take advantage of the cartridge software and sound that comes through ‘decent' speakers. The mono versions are paper white instead of the utilitarian olive green of the existing machines.

★ PUBLISHER: Amstrad Consumer Electronics
★ YEAR: 1990

★ AMSTRAD CPC ★ DOWNLOAD ★

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.