TETRIS
====== GETTING STARTED AFTER LOADING ,SELECT YOUR STARTING LEVEL OF DIFFICULTY (FROM THE HIGH SCORE SCREEN ).THE HIGHER THE NUMBER,THE GREATER THE REWARD, BUT THE HARDER THE TASK. PLAYING TETRIS A VARIETY OF DIFFERENTLY SHAPED BLOCKS FALL,ONE BY ONE,FROM THE TOP OF THE SCREEN,OR PLAYFIELD.YOU CAN MANIPULATE THESE SHAPES LEFT/RIGHT AND ROTATE THEM BEFORE THEY LAND AT THE BOTTOM OF THE PLAYFIELD. THE IDEA IS TO CREATE COMPLETE HORIZONTAL LINES OF BLOCKS ACROSS THE PLAYFIELD.WHEN ONE OF THESE UNBROKEN LINES IS COMPLETED IT DISAPPEARS,AND ANY BLOCKS ABOVE FALL INTO THE NOW VACANT AREA. OBJECTIVE YOUR AIM IS TO CREATE AS MANY COMPLETE LINES AS POSSIBLE.IF YOU LEAVE GAPS,THE PLAYFIELD WILL FILL UP RAPIDLY,LEAVING YOU LESS ROOM FOR MANOEUVRE.SHOULD THE PILE OF BLOCKS REACH THE TOP OF THE SCREEN THE GAME ENDS. THE SHOW KEY (DATAPAD NO/ 1 )DISPLAYS THE SHAPE OF THE NEXT BLOCK THAT WILL FALL AFTER THE CURRENT BLOCK HAS LANDED - USEFUL FOR FORMULATING YOUR OPTIMUM STRATEGY. THE RATE AT WHICH THE BLOCKS FALL SPEEDS UP AUTOMATICALLY AS YOUR SCORE INCREASES. CONTROL WHEN IN THE HIGH SCORE SCREEN,THE GAME LEVEL IS SHOWN. 5 AT START TO ALTER USE JOYSTICK LEFT TO LOWER OR RIGHT TO INCREASE.(NOS 7/9) FIRE BUTTON.........ROTATE ....OR DATAPAD KEY NO/.8 JOYSTICK LEFT ......MOVE LEFT..OR DATAPAD KEY NO/.7 JOYSTICK RIGHT......MOVE RIGHT.OR DATAPAD KEY NO/.9 SPACEBAR............DROP BLOCK.OR DATAPAD KEY NO/.4 TO TO DRAW THE NEXT BLOCK USE THE DATAPAD KEY NO/.1 TO SPEED UP THE RATE OF DROP USE DATAPAD KEY NO/.6 TYPED IN BY DELTA .6 TYPED IN BY DELTA |