A Lame Caprice32-4.1.0 DBG release for PS3. What?: A quick port of caprice32-4.1.0 to ps3 using PSL1GHTV2. Why? : It was the first computer i own. Who? : Rtype Caprice32-4.1.0 PS3/PSL1GHTV2 Modified source code for PS3 to compil and run on the sony PS3 with the PSL1GHTV2 SDK. you can download the caprice32 original source code here : http://sourceforge.net/projects/caprice32/ As you can see , this is the minimal hack to the original source code to compil and run under the PS3 with PSL1GHTV2 sdk. All the credit of the caprice32 Emulator to Ulrich Doewich at http://sourceforge.net/projects/caprice32/ Also i use the psg.c & 6128.h & amsdos.h files from wiituka (author:dantoine) at http://code.google.com/p/wiituka/ Know Problems: — Works with a real keyboard or you have to use my lame virtual keyboard :) — Virtual kbd is weak & wrong ... — Some pb with SDL1.2 caprice32 code (ex: code Keysym 1.2 different from 1.3) so i make quick dirty hack not all the keys are working ... — Sound not working as expected ,no time for now to look at the pb. — I ve quickly coded a lame disk browser so only file with ext .dsk or .DSK (no more than 400) are showing the files are not sorting , and the browser/browsing is bad :( — I ve not tested very well, just few games , so maybe other pb around ... Sorry for all this problems but i hope you enjoy anyway somes old good games . Quick Install & Start: — Create somes dir in /dev_hdd0/ : /dev_hdd0/HOMEBREW and /dev_hdd0/HOMEBREW/amstrad — Put some cpc dsk (.dsk or .DSK , no zip) in : /dev_hdd0/HOMEBREW/ST/ — Install the pkg . — In emulator press L1 to load a dsk then L2 for execute a CAT on dsk and see the name of executable then L3 for write a RUN" and finaly use kbd to write the name of executable and press return ( or CIRCLE ) ex: 1) L1-> load arkanoid.dsk2) L2-> cat Drive A: user 0 ARKANOID. * 8k 133K free 3) L3-> run" 4) complete with kdb(real or virtual ) to have : run"ARKANOID 5) Press ENTER from kbd or Press CIRCLE to load game 6) Optional Press R3 to enable DBG and SOUND ( beware Sound not working as expected ) INGAME CONTROLS : Works with a real keyboard or use the lame wirtual keyboard . 1) In game on ps3 joystick: LEFTSTICK= CPC JOY MOVE | UP/DOWN/RIGHT/LEFT BCROSS= Button1 | X BSQUARE= button2 | Zon real kbd: as expected (hum not really) 2) In the file dsk browser LEFTSTICK_UP > scroll up LEFTSTICK_DOWN > scroll down LEFTSTICK_LEFT > page up LEFTSTICK_RIGHT > page down BCROSS= load BSQUARE= cancel 3) System key on real kbd: F5 reset F6 loaddrive F10 exit on ps3 joystick: L1 load dsk browser R1 show virtual kbd R2 valid a virtual key L2 type cat + return L3 type run" R3 toggle DBG flag , IF DGB ON > show fps and sound onTRIANGLE type DEL CIRCLE type ENTER START reset SELECT exit TODO : — add sna load/save — update to 4.2.0 source code — fix sound — fix keyboard — fix browser Credit: Special thanks to : Ulrich Doewich (Emulator author ) , dantoine for wiituka ( i use psg.c & 6128.h amsdos.h from wiituka ) ,All PS3DEV , KaKaRoTo (very big thanks for your works) , Hermes ,Oopo , Deroad ... Bonjour chez vous! https://CPCrulez.fr ★ AMSTRAD CPC ★ DOWNLOAD ★ |
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CPCrulez[Content Management System] v8.7-desktop/c Page créée en 168 millisecondes et consultée 4259 foisL'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |
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