LITTÉRATUREENGLISH ★ AMSTRAD CPC 464 664 & 6128 FIRST STEPS IN BASIC (WATSON'S NOTES 1) ★

Amstrad CPC 464 664 & 6128 First Steps In Basic (Watson's Notes 1)Littérature English
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 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

In this study unit and in the ones that follow you will learn to write programs covering a variety of areas. For example, drawing on the computer screen, developing computer games, educational games, mathematical exercises and more.

While progressing through the unit you will learn the BASIC of the Amstrad computer. This will be achieved via an active process continually using the computer at your disposal.

This first study unit has two main aims:

  • To recognise the terminology of BASIC used in computer programs and to use them in developing interesting graphics programs.
  • To teach you the special editing facilities of the Amstrad, through which you will acquire complete control over the computer's keyboard.

With regard to the method of study: from the beginning you are required to think and act. The computer and the unit will provide you with the answers to all the tasks you are asked to perform.

An additional piece of advice: before turning to the answers always try to solve the problems yourself. Do not worry about making mistakes -by being bold learning will be much quicker and will become a pleasant experience.

★ PUBLISHER: Glentop Publishers
★ YEAR: 198X
★ LANGUAGE:
★ LiCENCE: COMMERCIALE
★ COLLECTION: GLENTOP WATSON S NOTES
★ AUTHORS: Itzhak Kalisky , Dani Kedem , Nick Woods (Cover illustration)
★ INFOS:
  • Unit 1: FIRST STEPS IN BASIC : Starting with the first things every programmer need to know, you will learn to issue commands to the computer, as well as writing and running programs. By the end of the unit you'll be able to make your computer perform useful and interesting tasks.
  • Unit 2: EXPLORING BASIC : This unit teaches you the most important concepts of BASIC: numeric variables, string variables, FOR ... NEXT and IF... THEN statements, and much more. You'll create a digital computer clock, and interesting graphics programs including animation.
  • Unit 3: COMPUTER GAMES : In this unit you will learn to develop various computer video games. As you progress through the unit, new programming concepts such as random numbers will be introduced. By the end you'll have considerable programming skills.

★ AMSTRAD CPC ★ A voir aussi sur CPCrulez , les sujets suivants pourront vous intéresser...

Lien(s):
» Littérature » Basic Programming on the Amstrad
» Littérature » BASIC Brevier für den Schneider CPC 464
» Littérature » Starting Basic For the Amstrad Book 1
» Littérature » Basic And Logo In Parallel (Amstrad Action)
» Littérature » Pascal a Partir Del Basic (Amstrad Sinclair Ocio)
» Littérature » Klucze do Basicu
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.