★ AMSTRAD CPC ★ Stephen Curtis|Amstrad Action) ★ |
Stephen Curtis | Stephen Curtis | Games - Auteurs |
THE MASTERTRONIC MASTER Following requests from hundreds of AA readers (well, we did get letters from two people), we've managed to track down rising star Stephen Curtis, the programmer of the chart-topping Mastertronic programs Nonterraqueous and Soul of a Robot. They're his first big hits in two and a half years of programming for software houses, and could be the start of still better things - Stephen, who's 22, told us that they were just the first in a series of 21 games to be released over the next few years! Here are, wait for it, EXCLUSIVE details of the next title The Homan Harvest as described by Stephen: The game is set in planet groups. Each group consists of 42 different planets and 2436 screens, so the total number of screens is 9744. Movement between planets is via rockets. There axe many hazards to look out for (eg. manic Droids) and puzzle elements. A high degree of shooting is required. The aim of the game is to reach the planet offering safety from the Droids.' The game will be followed by Nonterraqueous 4, Vect - the Avenging Droid. ' Stephen, who inhabits a flat in Pontypridd, South Wales, puts down the success of his latest games to the fact that he'd spent much more time than usual in planning and writing them. That, together with the fact that they're being sold for just œ 1.99.
AMSTRAD ACTION #4
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