★ AMSTRAD CPC ★ GAMESLIST ★ THE GUNPOWDER PLOT (c) COMPUTING WITH THE AMSTRAD ★

Computing with the Amstrad
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In Gunpowder Plot you play Guy Fawkes, bent on blowing up the Houses of Parliament. To do this you have to plant gunpowder in the form of large fireworks under the surrounding lawns, and when you've plant-ed enough they will blow the buildings sky-high.

Plant the gunpowder by stepping on to the lawn. As you do so grass is removed at the point where the gunpowder is planted. However if you step on the same area again the gunpowder is removed and replaced by grass.

The government is not so stupid as to leave intruders wandering around the gardens at will, so they have two dangerous karate masters on guard.

Dangerous they might be, but bright they are not, so to complement them mines are concealed around the gardens. Contact with any of them ensures instant death.

From time to time a special worker will appear and dig up your gunpowder. He moves quite quickly, but you can see him off by bumping into him.

To even things up for you every now and then an accomplice will drop flash bombs down to the garden from his helicopter. When you pick them up they explode, and the intense light blinds the guards and disables the mines for a while.

The game has five levels of difficulty controlling the speed of the guards and the flash bombs'power, and your points increase accordingly. You control Guy using the standard A,Z,K and L keys or a joystick.

There are two ideal ways to cheat. Firstly to help you debug your typing to extend the number of lives you can increase the variable li in line 1960 or remove li=li-1 from line 1760. Secondly you can get through a screen quickly by making the variable en=145 in line 2030.

CWTA

THE GUNPOWDER PLOT
(c) COMPUTING WITH THE AMSTRAD

AUTHOR: DAK LONG LAU

★ YEARS: 1986 , 1987
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , BASIC
★ LiCENCE: LISTING
★ COLLECTIONS: COMPUTING WITH THE AMSTRAD 1986 , COMPUTING WITH THE AMSTRAD-AUSTRALIAN

 

★ AMSTRAD CPC ★ DOWNLOAD ★

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» The  Gunpowder  Plot    (Computing  with  the  Amstrad)    ENGLISH    LISTINGDATE: 2015-10-04
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.