★ AMSTRAD CPC ★ GAMESLIST ★ THE EUNUCH'S BALL (c) DRAGONSOFT/THE ADVENTURE WORKSHOP ★

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This adventure is advertised as an “Adults Only” game. Having played through - and thoroughly enjoyed - the adventure, I assume that the warning is given because of the objects and items that you (may) find whilst playing the adventure, as nowhere in the game are you required to input anything that may cause offence.

In the adventure you play the part of Jasper, (c'mon, Phifl - Jasper - what a name for a “hero*'!) nephew of "The Grand Eunuch” Edan. You awake one bright and tunny morning to find a letter from your uncle. Reading the letter you discover that your uncle has had "the thing most dear to him” stolen I He is (for various reasons) unable to leave his mansion and look for “it” - whatever “it” may be - himself, and he has decided, in his wisdom (?) to call upon you for help. His letter states that although he can't tell you what “it” is, you'll know “it” when you see “it”. (Wanna bet???) The only help (eh?) he's able to give, is to warn you of his foremost enemy - a blond-haired, green-eyed beauty. (Wonder who his three-most enemies are?)

Determined to find, and return “it” to your uncle, you arrive some hours later in the village of Puggery...

The adventure begins with you standing on some paving, alongside a road. A house lies to the East and the road continues North. The village, it seems, is a small one, only one shop and four houses - all of which are locked I - whatever became of neighbourly trust? Exploring a field led me to a copse of trees, (which I couldn't climb - just as well really, as I've no head for heights!) beyond which lies a pool, complete with a duck in residence. After talking (?) to the duck for a while 1 tried to “get” him. The duck, however, had other ideas, one of which was he didn't want to be “got” - thank you very much! So, I had to leave him swimming in the pool...

Laying my hands on some cash enabled me to pay a visit to the local shop - (having first made my “mark” in the adventure. I was re mined of my schooldays at this point when the “marks” I made were never “marks” I wanted, ah well) - where I made a necessary purchase. Finding a hidden key, I was able to enter one of the houses in the village. Inside the house I found a couple of secret rooms. (Well, they were secret 'til I discovered them). My search for the other keys proved fruitless, 'til Phill told me that in this adventure, I could look in, under and behind objects. Armed with this knowledge, I re-traced my steps, and soon attained the second key. This key enabled me to make the acquaintance of a black and white Tom cat called Paw Paws. After having a few words with him - well, I'd talked to the duck, hadn't I? And I didn't want Paw Paws to accuse me of discrimination! - I found that he was quite willing to be “got", (i didn't really want the silly duck anyway).

Luck wasn't on my side in the third house I entered, and the adventure was brought to an end when I didn't act quickly enough on a piece of advice I'd been given. Entering the house again, I made sure I'd not be “discovered” by the occupant when she returned. I was even able (despite her words to the contrary) to get her to tell me the password that would be needed later on in the adventure. Making a statue “cry” also revealed an item that is vital for completion of the game!

Reviewed by Ellen Mahon on an Amstrad CPC464 (tape)

THE EUNUCH'S BALL
(c) DRAGONSOFT , THE ADVENTURE WORKSHOP

Author: Philip Ramsay with Incentive The Graphic Adventure Creator

★ NOTE: WARNING THIS GAME IS FOR ADULTS ONLY AND SHOULD NOT BE BOUGHT BY ANYONE WHO IS EASILY OFFENDED.
★ PRICES: £4 (Disc) ; £2 (Tape)

★ YEAR: 19XX
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , AVENTURE TEXT , SAVEGAME , GAC , XXX , MISSING , TAPE , DISK
★ LiCENCE: ???

★ AMSTRAD CPC ★ DOWNLOAD ★

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.