★ AMSTRAD CPC ★ GAMESLIST ★ SOCCER STAR (c) CULT ★

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Somewhere there must be a die-hard core of people who never tire of playing football management games. It's more than likely these people live in secure buildings with soft walls and no sharp objects. But each to his own, we suppose. Just as long as we can't hear them screaming at night. Anyway, Cult has released a veritable feast for such people, as JAMES LEACH reveals...

Just imagine! You've suddenly been handed a Fourth Division team to manage to the top of the First, whilst trying to capture the FA Cup in the process. You start off with a big lump of dosh and half a team. Buy and sell the lads to get the best team available, train them, then start the season.

Then you get to the best bit; you actually see the ‘balance' of the match, as the action swings from end to end. A large ball indicates the run of play. If it drifts towards your goal, it's panic time. If it's around the opponents goal you can rest assured your team is doing OK. When a shot at goal is taken the scene shifts to a 3D (ish) display of the pitch. The attacker is seen kicking towards the goal. The defenders might intercept, the goalie might catch it, or the striker might miss.

All this depends on the three skill levels of the teams; the midfield levels decide whose end the fluctuating ball heads towards, and when the goal screen appears, the attacking level is pitted against the opponents' defending level.
A large amount of excitement can be generated by this simple system. The goalmouth action can have you shouting for your team out loud. What lets the game as a whole down is the level of interaction. There isn't much, really. You buy and sell likely bods at the beginning of the season, and then all you do is make occasional substitutions when injuries occur.

Overall, though, this is more fun than most management sims, purely because you can watch your team playing. It isn't a hard game, but can get quirky: even if you are at the top of the league, if you haven't got much money you'll be sacked at the end of the season.

So, as long as you remain solvent and keep the team functioning, you should eventually rise to the top of the heap.

AA

SOCCER STAR
(c) CULT

AUTHORS: Graham D. SHAW , David A. SHAW & Adrian R. SHAW ( THE SHAW BROTHERS)

★ YEAR: 1989
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , SPORT , FOOTBALL , FOOTBALL MANAGEMENT , MANAGEMENT GAME , TAPE
★ LiCENCE: COMMERCIALE

 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Cult-Budget  Computer  Football  GamesDATE: 2012-07-27
DL: 714
TYPE: image
SiZE: 135Ko
NOTE: w453*h1223

» Cult-Budget  Games-Soccer  Star-First  past  the  Post-Cup  Football-On  the  Beach-Soccer  Q-Software  HouseDATE: 2012-08-01
DL: 633
TYPE: image
SiZE: 400Ko
NOTE: w944*h1328
 
» Cult-How  to  orderDATE: 2012-10-17
DL: 735
TYPE: image
SiZE: 220Ko
NOTE: w886*h635

Cover/Package:
» Soccer  Star    (Release  TAPE)    ENGLISHDATE: 2019-02-10
DL: 180
TYPE: image
SiZE: 357Ko
NOTE: Scan by hERMOL ; w1691*h1196

Dump disk:
» Soccer  Star    ENGLISHDATE: 2019-02-15
DL: 212
TYPE: ZIP
SiZE: 21Ko
NOTE: Can save games to disc - games are saved as 'SSTAR.DAT' ; 40 Cyls
.HFE: Χ

Dump cassette (version commerciale):
» Soccer  Star    ENGLISHDATE: 2013-01-23
DL: 271
TYPE: ZIP
SiZE: 20Ko
NOTE:

Media/Support:
» Soccer  Star    (Release  TAPE)    ENGLISHDATE: 2019-02-10
DL: 155
TYPE: image
SiZE: 126Ko
NOTE: Scan by hERMOL ; w1212*h1566

Notices d'utilisation:
» Soccer  Star    (Release  TAPE)    ENGLISHDATE: 2019-02-12
DL: 159
TYPE: PDF
SiZE: 836Ko
NOTE: Scan by hERMOL ; 2 pages/PDFlib v1.6

» Soccer  Star    ENGLISHDATE: 2011-09-21
DL: 352
TYPE: text
SiZE: 6Ko
NOTE: Retyped by hERMOL ;

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.