★ AMSTRAD CPC ★ GAMESLIST ★ RESCATE ATLANTIDA (c) DINAMIC ★

Amstrad Action
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Mastermind. Now there's a classic. But whafs it got to do with a game called Rescue from Atlantis? More than you might think, actually. Because even when the game's still loading you can indulge in a spot of brain teasing with your Amstrad. As the game loads you can play a version where you have to guess the hidden code. Clever, eh?

Onto the game itself. As you'd expect, ifs set in the legendary subterranean city of Atlantis. What's more ifs full of aliens; strange web-fingered creatures that eat lots of fish.

Kill the lot of 'em, I say. Ifs the best thing for it. You're just the psychopath for the job and so down you go in your bathysphere to sort 'em out. Luckily your wristwatch is water resistant to 30 metres too.

There are three levels to swim and kill your way through. But ifs not just a case of splashing in there, doing the business and getting back home in time for tea, oh no me deario. If It be a long time before you even make it past Level One.

In this first part you have to locate the entrance to the underground town (which is located within a sunken galleon - how do they all fit in there?). They aren't expecting visitors, and so you'll need to find something to bash your way through the ship's hull. But before you even catch a glimpse of the slimy sea-dwellers you'll encounter many of nature's more, er, natural underwater inhabitants. Now normally the only dilemma you'd face when confronted with a cod is whether to sprinkle salt, vinegar and ketchup on it. But these fish are dead hard and can be a hazard to your health even when sliding past you in the 'safety' of your little sub.

Your energy bar is drained steadily when in contact with a creature. In fact it's so hard to avoid the creatures that one minute you'll be drifting along, exploring some as yet undiscovered cavern, and the next minute you'll be dead as a dolphin who fancied a bit of tuna for supper.

To make progress you move around in your bathysphere, exiting occasionally to collect bits of equipment from places that it can't reach. Lots of objects are needed to get through, but you can only carry a maximum of three and the sub can just about squeeze in nine. You'll often be left wondering what you should take.

There's a huge playing area to explore, and presumably the other two levels offer equally large discoveries. Unfortunately it's too tough, and you may never get to see them.

AA

RESCATE ATLANTIDA [Rescue From Atlantis]
(c) DINAMIC

Developer: Creepsoft
Program: Pablo Ariza
Graphics: Jose Luis Correa , Jose Antonio Martin , Carlos Naranjo , Pablo Ariza
Music: Jose Antonio Martin
Pantalla de carga: Débora, Gina y Rubén Rubio
Portada: Enrique Ventura
Sistema poliload/protect: Pablo Ariza
Producción: Víctor Ruíz Tejedor

★ YEAR: 1988
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , MAZE EXPLORATION , SHOOT-EM-UP
★ LiCENCE: COMMERCIALE
★ RERELEASE: SUMMIT (BUDGET)

★ AMSTRAD CPC ★ DOWNLOAD ★

Covers/Packages:
» Rescate  Atlantida    (Release  DISK)    SPANISHDATE: 2022-10-08
DL: 337
TYPE: image
SiZE: 1316Ko
NOTE: Scan by Loic DANEELS ; w3921*h1303
 
» Rescate  Atlantida    (Rerelease  TAPE)    SPANISHDATE: 2019-01-25
DL: 225
TYPE: image
SiZE: 412Ko
NOTE: Scan by Abraxas ; w1693*h1169
 
» Rescate  Atlantida    (Rerelease  TAPE-IBSA)    SPANISHDATE: 2019-06-28
DL: 168
TYPE: image
SiZE: 322Ko
NOTE: w1654*h1185

» Rescate  Atlantida    (Rerelease  TAPE-SUMMIT)    ENGLISHDATE: 2015-10-27
DL: 257
TYPE: image
SiZE: 313Ko
NOTE: w1665*h1195

» Rescue  from  Atlantis    (Rerelease  TAPE-SUMMIT)    ENGLISHDATE: 2020-08-01
DL: 156
TYPE: image
SiZE: 486Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1670*h1208
 

Dumps disks:
» Rescate  Atlantida    (2006-05-06)    SPANISH    CNGSOFTDATE: 2008-09-07
DL: 410
TYPE: ZIP
SiZE: 84Ko
NOTE: Basic 1.1/40 Cyls
.HFE: Χ
 
» Rescate  Atlantida    (2014-05-30)    SPANISH    CNGSOFTDATE: 2014-07-13
DL: 385
TYPE: ZIP
SiZE: 77Ko
NOTE: 18 Cyls
.HFE: Χ
 
» Rescue  from  Atlantis    CACHDATE: 2019-07-19
DL: 270
TYPE: ZIP
SiZE: 107Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Rescue  from  Atlantis    MAZESOFTS-GPADATE: 2009-05-22
DL: 369
TYPE: ZIP
SiZE: 120Ko
NOTE: 40 Cyls
.HFE: Χ
 

Dump cassette (version commerciale):
» Rescate  Atlantida    SPANISHDATE: 2010-03-29
DL: 391
TYPE: ZIP
SiZE: 142Ko
NOTE: Dump by Pinace ;
.CDT: 2

Dumps disquettes (version commerciale):
» Rescate  Atlantida    SPANISHDATE: 2018-02-05
DL: 358
TYPE: ZIP
SiZE: 83Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; 42 Cyls
.HFE: Χ

» Rescate  Atlantida    SPANISHDATE: 2020-02-18
DL: 215
TYPE: ZIP
SiZE: 865Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; 42 Cyls/CT-RAW
.HFE: Χ
 

Medias/Supports:
» Rescate  Atlantida    (Release  DISC)    SPANISHDATE: 2019-11-23
DL: 93
TYPE: image
SiZE: 206Ko
NOTE: Scan by Loic DANEELS ; w1872*h1171

» Rescate  Atlantida    (Release  TAPE)    SPANISHDATE: 2017-12-08
DL: 173
TYPE: image
SiZE: 317Ko
NOTE: Scan by Pinace ; w1205*h1512

» Rescue  from  Atlantis    (Rerelease  TAPE-SUMMIT)    ENGLISHDATE: 2020-08-01
DL: 84
TYPE: image
SiZE: 239Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1231*h1586

Notices d'utilisation:
» Rescate  Atlantida    (Rerelease  TAPE)    SPANISHDATE: 2019-01-31
DL: 260
TYPE: PDF
SiZE: 1542Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

» Rescate  Atlantida    ENGLISHDATE: 2005-06-05
DL: 315
TYPE: text
SiZE: 13Ko
NOTE:

» Rescate  Atlantida    SPANISHDATE: 2011-07-13
DL: 303
TYPE: PDF
SiZE: 587Ko
NOTE: 6 pages/PDFlib v1.3

» Rescate  Atlantida    SPANISHDATE: 2010-11-27
DL: 358
TYPE: text
SiZE: 14Ko
NOTE:

» Rescue  from  Atlantis    (Rerelease  TAPE-SUMMIT)    ENGLISHDATE: 2020-08-01
DL: 212
TYPE: PDF
SiZE: 1838Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; 2 pages/PDFlib v1.6

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.