★ AMSTRAD CPC ★ GAMESLIST ★ POPEYE 1 (c) PIRANHA ★ |
Amstrad Action | Amstrad Acción |
One of the cartoon world's most enduring characters now appears in an arcade game where he gets to do what he always does: fight with Bluto for Olive Oyl's attentions. The game's main claim to fame is the large animated characters that gallivant around. Popeye and Bluto look musclebound and mean. The game takes place on 16 screens where you, as Popeye, have to collect 25 hearts and give them to Olive. She has to be constantly supplied so that her ‘love level' doesn't fall too low. The screens are a collection of buildings, ropes, stairs and strange objects that you can walk in front of and, in many cases, behind. This last factor is important in avoiding the dangers that occur on many screens. Apart from Bluto prowling near Olive's house there are other creatures. If any of them hits you you'll be laid flat out. Only a can of spinach will revive you. To avoid these collisions you need to duck into doorways, climb out of harm's reach or jump down to somewhere. If you aren't carrying spinach or if Olive's ‘loveometer' runs out, the game ends. There are three main types of object in the game: hearts, spinach and keys. The keys all look the same but particular ones open specific doors, so you have to complete sections of the game in the right order. There are other objects: a coin, fuse and bottle for instance. Their purpose should become clear as you encounter particular screens.
Despite the large figures the graphics don't really impress. They're too chunky and clash with the backgrounds too often. The gameplay doesn't require much puzzling, but you will have to do a fair bit of exploring and trial-and-error before getting far. Some of the places you can reach aren't immediately clear - like getting on the UFO and where you can get off it - so perseverance is needed even if it looks as if there's no way out. It's a dated game idea, but it's still enjoyable and has some good animated characters. BW
GREEN SCREEN VIEW : Lots of lovety shades of green. FIRST-DAY TARGET SCORE : 5 hearts |
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Page créée en 174 millisecondes et consultée 2763 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |