Fancy yourself a top-notch secret agent, well versed in the arts of self-defence and investigative intuition? Then Mission 1, an adventure that seems to be the first in a series of missions from this new company, might appeal. The package is presented in a novel way. The cassette is glued to an ominous manilla envelope which contains a passport, briefing sheet, brief outline map (top secret) and useful hints including a previous agent's last message from inside a top secret enemy missile command centre. It is now your task to penetrate this installation. Once inside, you must locate the main computer room and nobble it by entering a destruct code to be found somewhere in the complex. Once started, the adventure follows the standard graphics adventure formula with a picture of the location on top of the screen and the text beneath. Type in HELP and you get a list of 11 basic command words and their understood abbreviations. In keeping with most long adventures, it has a SAVE routine. ![](/im3/mis1a.png)
You enter the complex through a ventilation shaft, and if you're clever enough to get past watery and electrical hurdles, you find yourself on the first floor of the command centre, a set of corridors with rooms off. The search for the code can now commence. |