★ AMSTRAD CPC ★ GAMESLIST ★ MIAMI DICE (c) BUG-BYTE SOFTWARE ★ |
Amstrad Action |
Yet another gambling game! This one from Bug-Byte is a faithful representation of the American dice game ‘craps'. Up to four players at once can participate; each takes a turn to bet and throw the dice. Craps is a fairly complex game, with many obscure rules. I'll give only a very brief summary, although several pages could be taken up. You throw dice and bet on the outcome. A casino's betting table is laid out in a complex pattern, with various bet types clearly marked in boxes. Several combinations of bets make all sorts of odds available. The person rolling the dice is obliged to bet he will have a winning outcome. If a 7 or 11 (called natural numbers) are rolled first, it's an immediate win. If you think that is very favourable, then rolling a 2, 3 or 12 (craps) will wipe the smile off your face. Any other number thrown, known as a point number, will mean subsequent throws are necessary to determine a win or lose. Here it becomes more complex, because if a 7 is now thrown, you automatically lose.
The betting options will drive you mad. The instructions left me more confused, so I ended up placing bets without a clue what they were for - sometimes I was lucky, other times not. At the start of the game you can choose how many players will participate, and which characters they will assume. A screen then pops up showing your character and three opponents. There is of course also the croupier, who tells you what is happening at any stage of the game. The foreground graphics show the table with any bets placed and, when thrown, the dice. There is a strange soundtrack with the game. I couldn't make up my mind what I should do to it - either take up my magician's garb and do conjuring tricks, or grab the nearest young lady and waltz away. It is a pity the cassette inlay was only slightly altered before being used for the Amstrad. There is no ‘Megaloading system with Speech', nor do the suggeseted keys work. To help you along, these are the correct keys and what they do:
It is amusing to watch the figures in action: the hippie whose glasses fall down his nose will constantly readjust them, for example. Their eye movement is exceptional, giving them a very shifty air. This is another game that is nice to look at and listen to but unfortunately is spoilt by having such a complex betting system. It does get boring. RpM, AA |
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Page créée en 169 millisecondes et consultée 1719 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |