★ AMSTRAD CPC ★ GAMESLIST ★ MEGABLASTERS (c) RADICAL SOFTWARE/HJT ★ |
Amstrad Action |
With over 900K of data, Mega-Blasters Is probably the biggest game ever to blast Its way on to the CPC. But does It have enough gameplaying dynamite to make It a classic? Karen Levell and Angela Cook light the fuse...
What with the termination of the Cold War, me IRA cease-fire, and the Palestinians'attempts to gain this year's Nobel Peace Prize, it's hard for long-term, dedicated terrorists to know what to do with themselves. Okay, so there's a sizeable ke-scuffle going on in Bosnia, but if s just not the same as planting bombs under your neighbours'noses. With MegaBlaste/s, however, even the most button-happy terrorist has cause to celebrate. First off, the game is absolutely huge -we're talking Mike McShane after 17 Big Macs and four thick shakes! 900K of compressed data makes this the biggest game ever to hit the CPC (probably), and with gorgeously scrummy graphics (the whole thing's done in full overscan - so there's none of those tacky borders), dozens of in-game tunes. 11 worlds and over 90 levels, this game has plenty to offer even the most professional of gameplayers. If you haven't already guessed from the screenshots, MegaBJasters is the CPC's answer to the top-selling SNES game Super Bomberman. And with an option that enables up to (our blast-happy gamers to compete, if s more than a match for Hie console titte. Whether you're playing alone to beat the game creators'best scores, or dodging the bombs planted by so-called friends, MegaBlasters is addictiveness taken to a new high. As well as steering your Pac Man-shaped Ninja Turtle around the maze and blowing up similarly designed opponents, you also get to indulge your fetish for power-ups. There are plenty of bonuses on offer, including choice morsels that make you go faster, turn invisible and, rather nastily, reverse the controls. There's also a special secret stage - but I can't tell you about that, because ifs secret... With too guardian tvoes to defeat, a choice of difficulty levels and a superb password feature, there really isn't much to complain about here. Well, except for the fact that if s only available on 3-mch or 3.5-inch discs - the tape deck just isn't man enough for this type of action it seems. You're also going to be soundless if you're toting less that 128K. That aside, though. Megablasters is certainly the best game to come zinging our way in quite some time. Worth 14 quid of anybody's money. Get it! AMSTRAD ACTION n°111 |
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Page créée en 704 millisecondes et consultée 4340 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |