★ AMSTRAD CPC ★ GAMESLIST ★ LOOGAROO (c) TOP TEN ★

Amstrad Computer User
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Be-were..

CHARLES Sharp is not unknown to this column - one of my favourite adventures was his offbeat Wiz-Biz from Alternative Software. His latest is Werewolf Simulator from new software house Top Ten. You play the part of Tommy Astle, a hack reporter for the local paper, The Daily Record. There has been a series of bizarre murders involving a lot of blood and some very unusual circumstances. There has even been talk of supernatural causes, and Tommy is at first somewhat cynical of these strange rumours. As his investigations proceed, his cynicism changes to terror.

Are his headaches solely due to a migraine condition? Are the pills he has been prescribed what they say they are? Why does the state of the Moon seem to mean so much more to him recently? And just where is his friend Joe these days?

Doubt and indecision run hand in hand as you guide Tommy through his toughest investigation. Are you on the side of the angels or aiding and abetting the worst kind of psychotic split personality? Charles has yet to produce a run-of-the-mill adventure and Werewolf Simulator certainly is no exception. It is written using Incentive's Graphic Adventure Creator and has rudimentary, repetitive graphics that are easy on the eye and can be switched off once you have seen them all.

The parser is standard GAC, accepting and recognising simple sentences such as KNOCK ON DOOR and SEARCH UNDER BED. Note the use of SEARCH as well as EXAMINE - use of both may reveal different things.

The plot is novel and gives an interesting twist to the old stories about imports from Transylvania. The adventure takes some time to develop, as you must first master the town's strange layout. Mapping is not all that simple as many of your movements have completely illogical results. Whether this is to imply a deranged mind at work or just a perverse factor introduced by the writer, I do not know. The end product for me was considerable frustration, and although I liked the idea behind the adventure, I found this loss of directional sense disturbing.

At the budget price of £1.99 (cassette only), Werewolf Simulator will certainly stimulate sales for Top Ten but the frustration factor may limit its climb in the charts.

ACU #8805

LOOGAROO [Werewolf Simulator]
(c) TOP TEN

AUTHOR: Charles A. Sharp / MIL

★ PRICES: £4 (DISK/The Adventure Workshop) ; £2 (TAPE/The Adventure Workshop)

★ YEAR: 19XX
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , AVENTURE TEXT , AVENTURE GRAPHIQUE , GAC , TAPE
★ LiCENCE: COMMERCIALE

★ RERELEASES: THE ADVENTURE WORKSHOP , DROSOFT (SPAIN)

★ AMSTRAD CPC ★ DOWNLOAD ★

Advert/Publicité:
» The  Adventure  Workshop-Amstrad  Catalogue    ENGLISHDATE: 2019-06-02
DL: 25543
TYPE: PDF
SiZE: 42630Ko
NOTE: Uploaded by CPCLOV ; 58 pages/PDFlib v1.6

Cover/Package:
» Werewolf  Simulator    (Release  TAPE)    ENGLISHDATE: 2019-12-26
DL: 298
TYPE: image
SiZE: 98Ko
NOTE: Scan by Loic DANEELS ; w827*h597

Dump cassette (version commerciale):
» Werewolf  Simulator    ENGLISHDATE: 2013-05-16
DL: 313
TYPE: ZIP
SiZE: 32Ko
NOTE:

Media/Support:
» Werewolf  Simulator    (Rerelease  TAPE-TOPTEN)    ENGLISHDATE: 2016-09-07
DL: 140
TYPE: image
SiZE: 27Ko
NOTE: Scan by Loic Daneels ; w598*h737

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.