★ AMSTRAD CPC ★ GAMESLIST ★ HOWARD THE DUCK (c) ACTIVISION ★ |
Amstrad Action |
What an incredible waste of oil based products this Howard the duck life story has turned out to be. The film was hardly raved, and the game?! Well, read on my little ravettes. Guess what? You play the pan of Howard! Surprise surprise! Get out your dark shades and your King Teds. Not so that you look the pan, but so you see little of the game! You get parachuted onto this island wot s bin taken over by this mean geezer called the Dark Overlord. He knicked your best mates Beverly and Phil for some dirty reason. Still, you have been challenged by him to come and rescue them from his volcanic retreat. The first thing you must do when you land, is to find the back-pack you dropped earlier Don't worry, it's not difficult. It's just round the corner to the right. Your only worry, is the Mutant Slime. You must take this at a running jump If you don't clear it. it will drag you back to where jumped from. The next difficulty, is the water, which you cross with the use of the solar-powered let pack which you just happened to pack in your back-pack. Once across the first stretch of water, you will encounter annoying little Mutant Maruacs. These will try to kick you off the island. Use your Quack-fu' to kick them off instead. Eventually, you will reach the rope bridge which you must cross whilst dodging the molten rocks which are hurled towards you. Once across, you are automatically given your Ultralight flyer. This enables you to fly to the top of the volcano. Once inside, you must avoid the nasty stalactites which the main man throws at you. When you have him in your sights, you must shoot and kill him. Even then your task is not complete. You must shut down the volcano by flipping a lever. Do pardon the small injection of humour in this review, but I had to do something to liven it up. Not a good game. Graphics are indescribably bad (Try Ed), jerky animation and poor backgrounds (thankyou). Sound is a definite no-no. Playability cannot be expressed without cursing. CB, AA
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Page créée en 918 millisecondes et consultée 2716 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |