★ AMSTRAD CPC ★ GAMESLIST ★ GALAXIAS (c) GLOBAL SOFTWARE ★

Amstrad Action
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Galaxias is yet another space adventure (as you might guess from the title) but after hearing from Global that it was programmed by the same gent who produced Bored of The Rings (something of a classic by Quilled standards) I was prepared for something above the average, even if the scenario didn't look too promising.

I wasn't disappointed either. First, this is an unusually large Quilled game - most Quillers run out of space after about eighty locations but Galaxias runs'to just over ninety What's more! the programmer has adopted the sensible design tactic of splitting the game into several component parts, with each set of locations having its own atmosphere and identity.

Although the notes on the copy I had didn't make it plain what the aim of the game was, I gather that the objective is to retrieve a valuable crystal from a security vault on the planet Zagro. On the way you take in Akrol, Graflon, and Septule, leading you to hope that if ever space exploration really takes off someone will be able to come up with more attractive names for the places they visit.

What puzzles there are are extremely logical, but the strength of the game lies in the design of the map which has a satisfying number of interesting (though not necessarily important) locations to explore. There are also some graphics which while not of the highest standard do make something of a difference ~ though 1 wasn unable find the command to redraw them once Pd snapped over to the text-screen to input my commands.

Galaxias suffers slightly in my opinion by belonging to a category of game in which it is very difficult to be both original and of high quality. I'm told that it is in fact quite an old game (though not previously published) and this I can well believe many of us have a small universe of our own making lying around on tape somewhere and space adventures tend to be the first to suggest themselves to people just starting programming. Nevertheless, it far surpasses the Vidipix game reviewed elsewhere in this issue, and must therefore rate as good value for money when included in a collection like this one.

AMSTRAD ACTION

GALAXIAS
(c) GLOBAL SOFTWARE

AUTHOR: FERGUS MCNEILL

★ INFO: Published in 'FOURMOST ADVENTURES (GLOBAL SOFTWARE)'

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , AVENTURE TEXT , AVENTURE GRAPHIQUE , QUILL , FUTURISTIC
★ LiCENCE: COMMERCIALE

★ AMSTRAD CPC ★ DOWNLOAD ★

Advert/Publicité:
» Global  Software-Notice  to  travellersDATE: 2013-02-13
DL: 514
TYPE: image
SiZE: 193Ko
NOTE: w884*h625

Dump disk:
» Galaxias    ENGLISHDATE: 2013-02-06
DL: 259
TYPE: ZIP
SiZE: 24Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ

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» Topic: Cheats, pokes ou solution pour "GALAXIAS"
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» Galaxia The Amstrad CPC Longplay by alex76gr (Powered by YouTube)
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.