★ AMSTRAD CPC ★ GAMESLIST ★ DRUID 1 (c) FIREBIRD ★

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The arcade game Gauntlet has already spawned one derivative on the Amstrad, Storm, and this is a second which really shows why the game was such a big hit in the arcades. It's an explore-and-shoot-em-up that takes place on eight floors of a tower, infested with nasty monsters and other surprises.

You take the part of the druid who is trying to destroy four skulls created by the Princes of Darkness. The skulls are located on the last four floors of the tower, so you'll have to battle through four floors before you reach the first skull. The floors are connected by stairwells. Usually there's only one connection between floors but some have several connections for otherwise inaccessible areas.
You have to fight your way past the hordes of attacking monsters and find a stairwell down to the next floor. On each floor there will also be a number of treasure chests that provide objects and powers that come in very handy. Each floor is a maze of corridors and rooms; you'll need to map out each one to make progress quicker in future games.

The screen is composed of a window in which you view the action and a status area where seven counters and three gauges keep track of your progress. Three of the counters show you how many missiles you have of water, fire and electricity. The four other counters show if you have any of four spells that create a key, invisibility, a Golem or ‘chaos'. The gauges show the druid's strength, a Golem's strength and your rating in the game.

You can have up to 99 of the three types of missile and choose which one you want to shoot. Each type will kill a particular monster quickly but if you're using the wrong missile on a monster it may take two or three hits to kill it. The missiles and the other spells can be found in chests, but having taken something out of the chest it cannot be re-used.

The four spells are essential to your progress in the game: the keys unlock doors, invisibility freezes the monsters leaving you free to move, while ‘chaos' destroys all monsters on screen and replenishes your energy.

The Golem spell is the most interesting. It creates a character who can be controlled by a second player or move automatically. He destroys monsters by walking into them and thereby protects you. He can be commanded to follow, wait or send, or be freely controlled by the second player.

Contact with any of the monsters will deplete your energy, as will touching some other static features like water and checkered squares. If energy reaches zero the game is over and the druid collapses in a heap of cloak.

The Golem is also drained by hitting monsters but when he dies you can always create another one. Your energy can be replenished by standing in the middle of pentagrams, but the difficulty is in finding them before your meagre resources run out.

The graphics are excellent with a multi-directional scrolling window, well-drawn characters and landscapes, and great use of colour.

The gameplay is superb as well, having all the fast action and compulsiveness of a shoot-em-up, but also the tactical use of chests, weapons and Golem.

The variety of the graphics, monsters and mazes will keep you wanting to play, and the eight increasingly difficult floors will present an excellent challenge.

BW, AA

FIRST-DAY TARGET SCORE : Seer

SECOND OPINION

I see it. I hear it. Ilike it! Great for a quick blast, especially if you have a phobia against anything crawly - those beetles make great target practice. Druid is, however, much more than a shoot-out at the local druidary. It took me several attempts to rise from the social standing of ‘Half-wit' - reason being I liked to see the abundant evil vanish in a puff of smoke!

One thing that puts me off playing this type of games is the time spent loading. You can make a pot of tea, have a bath and take the dog for a walk. However this is a very minor point and does not detract from the exciting gameplay.

RpM

DRUID 1
(c) FIREBIRD

Amstrad conversion: Paul HUTCHINSON
Designed & created by D.T.C MARTER
Loading music: Melvyn WRIGHT
Loading pic: Bob STEVENSON

★ NOTE: The virtuoso Melvyn Wright provides the inspirational music while you load.

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , GAUNTLET CLONE , MEDIAEVAL , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTIONS: ARMOURLOC (DISK) , BLEEPLOAD (TAPE)
★ RERELEASE: DROSOFT (SPAIN)


Cliquez sur l'image pour voir les différents packages (3). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» DruidDATE: 2011-08-28
DL: 271
TYPE: image
SiZE: 159Ko
NOTE: w970*h1401

» Druid    GERMANDATE: 2021-01-03
DL: 316
TYPE: image
SiZE: 467Ko
NOTE: Uploaded by hERMOL ; w1603*h2286
 

Covers/Packages:
» Druid    (Release  DISC)    ENGLISHDATE: 2012-06-10
DL: 358
TYPE: image
SiZE: 282Ko
NOTE: w1891*h1024

» Druid    (Release  TAPE)    ENGLISHDATE: 2022-01-24
DL: 221
TYPE: image
SiZE: 454Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1690*h1566
 
» Druid    (Rerelease  TAPE-DROSOFT)    SPANISHDATE: 2018-01-22
DL: 186
TYPE: image
SiZE: 295Ko
NOTE: Scan by Abraxas ; w1208*h1175

Dumps disks:
» Druid  1    (2010-05-20)    CNGSOFTDATE: 2014-02-13
DL: 423
TYPE: ZIP
SiZE: 33Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ
 
» Druid  1    (2014-07-19)    CNGSOFTDATE: 2014-07-20
DL: 390
TYPE: ZIP
SiZE: 30Ko
NOTE: Tranier +3: infinite energy, infinite invisibility, infinite chaos ; Includes musical loader ; 7 Cyls
.HFE: Χ
 
» Druid  1    PHGDATE: 2015-07-03
DL: 243
TYPE: ZIP
SiZE: 34Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Druid    REDPOINTDATE: 2013-08-30
DL: 324
TYPE: ZIP
SiZE: 28Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ
 

Dumps cassettes (version commerciale):
» Druid    (Release  DROSOFT)    ENGLISHDATE: 2017-12-17
DL: 283
TYPE: ZIP
SiZE: 70Ko
NOTE: Dump by Abraxas ; Bleepload Protection

» Druid    ENGLISHDATE: 2010-03-29
DL: 377
TYPE: ZIP
SiZE: 65Ko
NOTE: Dump by Abraxas ; Bleepload Protection

Dump disquette (version commerciale):
» DruidDATE: 2010-03-29
DL: 374
TYPE: ZIP
SiZE: 33Ko
NOTE: Dump by Pinace ; Disc protected by ARMOURLOC/42 Cyls
.HFE: Χ

Medias/Supports:
» Druid    (Release  DISC)    ENGLISHDATE: 2017-12-08
DL: 252
TYPE: image
SiZE: 394Ko
NOTE: Scan by Pinace ; w1890*h1181
 
» Druid    (Release  TAPE)    ENGLISHDATE: 2022-01-24
DL: 104
TYPE: image
SiZE: 383Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1211*h1562

» Druid    (Release  TAPE-DROSOFT)    SPANISHDATE: 2017-12-19
DL: 134
TYPE: image
SiZE: 86Ko
NOTE: Scan by Abraxas ; w1272*h807

Notices d'utilisation:
» Druid    (Release  TAPE-DISC)    ENGLISHDATE: 2022-01-24
DL: 252
TYPE: PDF
SiZE: 1175Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; 2 pages/PDFlib v1.6

» Druid    (Rerelease  TAPE-DROSOFT)    SPANISHDATE: 2019-01-19
DL: 232
TYPE: PDF
SiZE: 528Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

» Druid    ENGLISHDATE: 2021-01-01
DL: 313
TYPE: text
SiZE: 5Ko
NOTE: Retyped by hERMOL ;

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» Topic: Cheats, pokes ou solution pour "DRUID 1"
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.