The first thing to come into my head when I saw this was how very Manic Miner'ish it was. You control a small man who jumps across large gaps onto moving platforms, etc., in an attempt to obtain the key to the exit of each level. The game, all written in Machine Code (no Sprites Alive, or compiled BASIC here!), is well presented with a useful Redefine keys option, which for homebrew software is rare, and indeed a very nice touch. The graphics tend to flicker and are not of particularly high standard, but apart from this it's obvious that Robin Gilbert is a very proficient programmer. CPC Attack! |