★ AMSTRAD CPC ★ GAMESLIST ★ CHOCKY CHICK (c) HOME COMPUTING WEEKLY ★ |
Home Computing Weekly |
Chocky Chick is in trouble. He's hungry — but the worms are becoming radioactive. By Jon Revis Here is an ideal opportunity to hand up your laser, give the bugeyed aliens a rest and try your hand at another pastime, eating worms! In this story you play Chocky, a common or garden chickcn, scratching a living down on the farm. By eating the worms which wriggle their way up to the surface, Chocky can increase the size of its family. Eat five out of 10 worms and you get a new Chocky. Chocky lived happily until the day the meteorite hit the coop. Fragments of the rock embedded themselves in the ground. Next day Chocky went out to get breakfast. One particularly juicy worm was making its way up through the ground to become part of Chocky's next meal. By chance it bumped into part of the buried meteorite and was immediately transformed into a bolt of pure energy. This blast shot up through the ground and vaporised a rather surprised Chocky. The aim of the game is to eat as many worms as possible without taking that trip to the. great hen house in the sky. Home Computing Weekly #106 |
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Page créée en 362 millisecondes et consultée 791 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |