Here is an old game brought up to date by A.M. Urankar of Elthatn. It has an interesting 'twist' as the narrative describes, and although simple in concept is quite frustrating the more it is played. This program by Tony Blakemore, whilst simple in concept, uses MID$ to great effect, providing jumbled letters to well known and less well known animals for you to put in the correct order. You get six attempts at each word, and the betting is that you wont get some of them. Back in the "old" days, which my daughters are convinced must have been in the Stone Age, we played a game called 23 Matches. I have re-worked the game to suit Ami (our system has been christened "Ami"). By way of explanation of the program, all user input is through the INKEY function to provide a measure of 'user friendliness'. There are no levels of difficulty as such: but don't be fooled. A very basic form of learning has been incorporated in the program, which means that there is an effective increase of difficulty with each game. The graphics are very simply created by DATA statements to allow for easy manipulation. TAU#4 |