★ AMSTRAD CPC ★ SOFTOGRAPHIE ★ COMPANY ★ FANTASY SOFTWARE ★

Games - CompanyFantasy Software



Paul Dyer and Bob Hamilton (1985) are the joint directors of Fantasy. They appeared relaxed and on good terms, was this to fool their public?

Partnerships, as we know, begin in some of the most obscure places, Bob and Paul are no exception. They worked for an engineering firm involved in aerospace technology, but on different projects. Paul, at this stage, was determined to tell me all about his work there, but again my skills were called into play. “No Paul,” I thought “you are wandering off the subject.” Using all my subtle and persuasive charm I butted in. “Paul, I don't want to know about that!” It worked.

Having eventually got to know each other Bob began to confide in Paul his idea of making a computer game. “He wasn't sure how to go about the business side of it,” continued Paul, having taken my hint about waffling in a most gentlemanly manner, “I felt that I could handle the business side, I've always had a flair towards that sort of area. We threw up our steady and secure jobs. It was quite a wrench. Although we had worked hard there we never felt the pressure that comes with running your own business.”

“Our first company was called Quest Software,” continued Paul "the two games we produced, Black Hole and Violent Universe received a marvellous response from the public and distributors alike. However, after six months of trading and establishing ourselves we received a severe letter from solicitors of another firm trading under that name.” Bob sat glumly recalling the event. Paul continued, “It was apparent from our solicitors that we must change our name.”

Paul and Bob would like to thank Lloyds Bank for their help in finding a name for the company. They look at each other and grin. Bob's expression to Paul was “you-tell-her.” "Well," began Paul, "We had a visit from an amazingly boring banker,” Bob laughed "you could say he was a boring banker from a boring bank on boring business.” We all roared with laughter. Bob at this stage was looking very boyish and tried to avoid eye contact, which is yet another of my truth uncovering techniques. Just what did happen with the boring banker, had Bob subjected him to some dastardly deed? Yes, he had committted the sin of dozing off. "But at least he had the decency to keep his eyes open,” continued Paul. Suddenly Bob jumped out of his seat and cried “I've got it, we'll call ourselves Fantasy Software.”
TITLES (2)YEARS
The Pyramid1985
Backpackers part 1 1985

★ PAYS:

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
  » Fantasy-Backpacker-The  Pyramid    ENGLISHDATE: 2024-09-28
DL: 181
TYPE: image
SiZE: 228Ko
NOTE: w948*h1367

  » The  Pyramid    ENGLISHDATE: 2024-09-28
DL: 112
TYPE: image
SiZE: 140Ko
NOTE: w929*h1352

Je participe au site:
» Vous avez des infos personnel ?
» Vous avez remarqué une erreur dans ce texte ?
» Aidez-nous à améliorer cette page : en nous contactant via le forum ou par email.

CPCrulez[Content Management System] v8.73-desktop
Page créée en 316 millisecondes et consultée 40 fois

L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.