★ AMSTRAD CPC ★ GAMESLIST ★ THE HOUSE THAT JACK BUILT (c) KNIGHTSOFT/THOR SOFTWARE ★ |
Computing with the Amstrad |
THE House that Jack Built, by Knightsoft, has a picture on the cassette inlay of Jack, a thick-looking builder counting on his fingers. This is the only clue, with the title, as to the contents of the cassette - an educational package aimed at 7 to 9 year-olds. The object of the game is to answer simple mathematical questions and, if you answer correctly, watch Jack build his house. After selecting the choice of multiplication or division, sound, music, clock and a degree of difficulty, a picture appears of Jack standing waving at you. The clock, if selected, starts, and 20 seconds later you are asked the first question - for example, 8x3 = . Answer the question correctly and watch him move to the other side of the screen and build a row of blocks -while the tune "Hi-ho, hi-ho, it's off to work we go" plays, if the music option is chosen. When Jack has laid his blocks, he returns to his standing position and the second question is asked. Answer all 15 questions and the house is completed. Jack waves goodbye and walks into his garage. The screen clears and gradings as to how fast you achieved the task are displayed. As an example, for Excellent you need a time of just over eight minutes, which is 30 seconds answering the questions and nearly eight minutes watching Jack. This program is sold under the educational banner and its aim is the practice of simple sums. The child using this program, however, is given no help if poor at sums. In fact quite the reverse. Answer a question wrongly and three rows of bricks are removed which took one and a half minutes to build. But beware, if you answer the same question wrongly three times a message appears: "Correct answer is 8. Now enter it and remember it". The kind of child this slow approach would suit would not benefit from being told off. The graphics are reasonable, but the house is always the same. The program is much too slow and educationally it's only suited to those who don't need it. Glynne Davies, CWTA
|
|
Page créée en 212 millisecondes et consultée 1533 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |