★ AMSTRAD CPC ★ GAMESLIST ★ TALES OF THE ARABIAN NIGHTS (c) INTERCEPTOR SOFTWARE ★ |
Amstrad Action |
The romantic hero is not yet dead - like Valentino on his white stallion you have to go to the rescue of a fair damsel in distress. The only problem is she's your sister and there's a high probability you'll get killed trying. The game combines platform screens with scrolling sections where you have to avoid things. There are eight stages in the game as you play Imrahil trying to get to the battlements of the Sultan's palace where Anitra, your sister; is being held captive. The first stage is set aboard Sinbad s ship in the Red Sea and Imrahil has to collect seven golden jugs in the correct order.
If you complete this stage you move from the sea to a river. Here you control a raft's movement left or right on the screen as Imrahil sits on jr; paddling against the current From over the background of palms fly large rocks which have to be avoided of they will sink the raft - this is easily done More of a problem is caused by crocodiles that surface along the river and have to be paddled over while they are submerged or shot with lightning bolts. Having done that it's back to the hard platform action as Imrahil tries to pick up another seven jugs in a cave. Once again they have to spell out the word 'Arabian and this time there are a group of genies Who move about screen trying to stop you Like the dangers on screen one the genies follow regular movement patterns which have to be worked out sc that they can be avoided. One genie does home in on you though and like the bird on the firs* screen can cause many problems A flying carpet sequence over a desert is the fourth stage and after it follow more plat form screens where you collect jugs. All the stages are quite tough and need constant attention and good timing to complete It proves very frustrating at first but once you know the pattern for a screen you should be able to repeat it. BW, AMSTRAD ACTION #4
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Page créée en 213 millisecondes et consultée 3116 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |