★ AMSTRAD CPC ★ GAMESLIST ★ SKYFOX (c) ARIOLASOFT/BRODERBUND ★

AMSTARAmstrad Action
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
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 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

Flight simulators and arcade games continue to get closer in nature. Although this one fails on the side of the shoot-em-up it contains many elements of flying skill and strategy. The- other intriguing factor is the mixture of ground and air action against both tanks and planes instead of just the usual aerial battles The first task that awaits you is to choose from the five ranks (skill levels) and 15 battle scenarios that will determine what sort of a mission the Skyfox fighter is sent on. There are seven training missions where the skills needed to deal with both air and ground target can be learnt before taking on one of the eight invasions where the enemy will throw all his forces at you at once.

The fighter starts at a home base to which it can return at any time as long as it hasn't been overrun or bombed by the enemy. It's launched through an unconvincing tunnel effect and depending on the mission can be launched low to a view of the ground with a hill-covered horizon 0r high to a blue sky broken by the occasional cloud. Flying around this display is easy enough with left and right turning and diving and climbing. You'll also notice :he nose of the plane oscillating of its own accord making tanks below you particularly difficult to hit.

You're equipped with three Types of weapon, all of which are forward launched. Twin laser cannons nave an unlimited supply of ammo but there are also limned siocks of guided and heat-seeking missiles for the more persistent target These are all easily used with the target merely having to be centred on the screen, although they'll do their best not to be.

In invasion missions the tanks and planes can be dropped by low-flying motherships which have to be dealt wi:h quickly before the odds against Skyfox become too overwhelming. That's the bones of the game flying around zapping up waves of Tanks, who usually come in groups of more than five, and planes that operate in fewer numbers. The game gets more complicated when it comes to the cockpit display and base computer controls

The display is packed with information including a radarscanner That operates over head or forward and gives update messages on your situation, a clock of elapsed game time, fuel indicator speed indicator, shield indicator, altitude indicator, guided and heat seeking missile counts map coordinates and compass heading There s also an auto pilot that fries you to the next target while you take a rest or check up on the base computer,

The computer is the source of lots of interesting information not least of which is a map of the whole playing area showing the enemy concentrations and your own installations. You can examine the battlefield in detail by zooming in on sections or set the auto pilot for a particular square This tactical map is invaluable for reference between battles so that you know just where to take Skyfox to be most effective. The computer also allows you to check on the score summary of damage received and inflicted and to get reports on the status of installations and the base.

The installations and base contain personnel and are protected by shields that gradually get worn down by the enemy attacks until they are finally destroyed. Skyfox can be landed at the home base but not installations to refuel and recharge shields.

All of this action will keep you fully occupied but not so that you won't notice some rather odd graphics. The tanks and planes look all right when you get close to them but in the distance or when they explode they appear as a messy jumble of char acters that look like they're in severe need of a sprite designer. The sound isn't overwhelming either with engine noise explosions and warning noises.

These slight grumbles apart the game still has lots of depth and with all the different scenarios and ranks will keep you busy for many long hours of combat.

BW, Amstrad Action

SKYFOX
(c) ARIOLASOFT , BRODERBUND

Author: Ray Tobey
Producer: Stewart J. Bonn

★ YEAR: 1985
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , SIMULATION GAME , FLIGHT SIMULATOR , FUTURISTIC , MILITARY
★ LiCENCE: COMMERCIALE

★ PROTECTION: SPEEDLOCK-DISK
★ RERELEASE: ECP


Cliquez sur l'image pour voir les différents packages (6). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Electronic  Arts-The  Bard  s  Tale-Skyfox    GERMANDATE: 2018-10-20
DL: 168
TYPE: image
SiZE: 391Ko
NOTE: Uploaded by hERMOL ; w1076*h1451

» SkyfoxDATE: 2010-06-02
DL: 278
TYPE: image
SiZE: 121Ko
NOTE: w540*h749

» Skyfox    (Coming  Soon)    ENGLISHDATE: 2012-01-31
DL: 252
TYPE: image
SiZE: 100Ko
NOTE: w593*h425

» Skyfox    (DroSoft)    SPANISHDATE: 2014-08-04
DL: 212
TYPE: image
SiZE: 679Ko
NOTE: w1544*h2089
 
» Skyfox    ENGLISHDATE: 2014-03-23
DL: 329
TYPE: image
SiZE: 431Ko
NOTE: w940*h1367
 
» Skyfox    FRENCHDATE: 2012-03-28
DL: 278
TYPE: image
SiZE: 366Ko
NOTE: w1220*h1641

» Skyfox    GERMANDATE: 2016-10-27
DL: 156
TYPE: image
SiZE: 137Ko
NOTE: w779*h1122

» Skyfox    GREEKDATE: 2014-06-09
DL: 282
TYPE: image
SiZE: 319Ko
NOTE: w765*h1032

» Skyfox      FRENCHDATE: 2015-06-15
DL: 255
TYPE: image
SiZE: 839Ko
NOTE: w1610*h2233
 

Covers/Packages:
» Skyfox    (Release  DISC-ARIOLASOFT)    ENGLISHDATE: 2019-12-18
DL: 387
TYPE: image
SiZE: 692Ko
NOTE: Uploaded by CPCLOV ; w2701*h1320
 
» Skyfox    (Release  TAPE-ARIOLASOFT)    ENGLISHDATE: 2019-01-14
DL: 281
TYPE: image
SiZE: 1042Ko
NOTE: Uploaded by CPCLOV ; w3163*h1570
 
» Skyfox    (Release  TAPE-DROSOFT)    SPANISHDATE: 2019-01-26
DL: 160
TYPE: image
SiZE: 380Ko
NOTE: Scan by Abraxas ; w1978*h989

» Skyfox    (Rerelease  ECP)    ENGLISHDATE: 2015-06-15
DL: 258
TYPE: image
SiZE: 560Ko
NOTE: Uploaded by CPCLOV ; w2752*h1620
 
» Skyfox    ENGLISHDATE: 2016-09-27
DL: 181
TYPE: image
SiZE: 2159Ko
NOTE: w4708*h1600
 

Dumps disks:
» Skyfox    (2022-07-10)    ENGLISH    NICHDATE: 2022-07-17
DL: 104
TYPE: ZIP
SiZE: 41Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ
 
» Skyfox    ENGLISH    TOMETJERRYDATE: 2010-12-10
DL: 336
TYPE: ZIP
SiZE: 41Ko
NOTE: 40 Cyls
.HFE: Χ
 

Dumps cassettes (version commerciale):
» Skyfox    (Release  DROSOFT)    SPANISHDATE: 2017-12-18
DL: 245
TYPE: ZIP
SiZE: 40Ko
NOTE: Dump by Abraxas ;

» Skyfox    ENGLISHDATE: 2019-02-11
DL: 359
TYPE: ZIP
SiZE: 74Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; CSW2CDT-20170409
.LOG: √
.CDT: 3

Dumps disquettes (version commerciale):
» Skyfox    ENGLISHDATE: 2011-04-03
DL: 356
TYPE: ZIP
SiZE: 41Ko
NOTE: Type |CPM to load the game ; Dump from Loic Daneels/Dlfrsilver ; 42 Cyls
.HFE: Χ

» Skyfox    ENGLISHDATE: 2015-12-12
DL: 259
TYPE: ZIP
SiZE: 129Ko
NOTE: Dump par DLFRSILVER ; 42 Cyls/CT-RAW
.HFE: Χ
 

Medias/Supports:
» Skyfox    (Release  DISC-ARIOLASOFT)    ENGLISHDATE: 2019-11-24
DL: 143
TYPE: image
SiZE: 212Ko
NOTE: Scan by Loic DANEELS ; w1866*h1170

» Skyfox    (Release  DISC-ELECTRONIC  ARTS)    ENGLISHDATE: 2016-09-07
DL: 159
TYPE: image
SiZE: 70Ko
NOTE: Scan by Loic Daneels ; w927*h583

» Skyfox    (Release  TAPE-ARIOLASOFT)    ENGLISHDATE: 2016-09-06
DL: 175
TYPE: image
SiZE: 40Ko
NOTE: Uploaded by hERMOL ; w644*h367

» Skyfox    (Release  TAPE-DROSOFT)    SPANISHDATE: 2017-12-19
DL: 141
TYPE: image
SiZE: 88Ko
NOTE: Scan by Abraxas ; w871*h528

» Skyfox    (Rerelease  TAPE-ARIOLASOFT)    ENGLISHDATE: 2017-12-08
DL: 154
TYPE: image
SiZE: 385Ko
NOTE: Scan by Pinace ; w1205*h1512

Notices d'utilisation:
» Skyfox    (Release  TAPE-ARIOLASOFT)    ENGLISHDATE: 2019-01-14
DL: 292
TYPE: PDF
SiZE: 1952Ko
NOTE: Uploaded by CPCLOV ; 4 pages/PDFlib v1.6

» Skyfox    (Release  TAPE-DROSOFT)    SPANISHDATE: 2019-01-31
DL: 253
TYPE: PDF
SiZE: 1236Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

» Skyfox    (Rerelease  TAPE-ARIOLASOFT)    ENGLISHDATE: 2017-12-09
DL: 253
TYPE: PDF
SiZE: 647Ko
NOTE: Scan by Pinace ; 2 pages/PDFlib v1.5

» Skyfox    SPANISHDATE: 2011-07-25
DL: 3369
TYPE: PDF
SiZE: 1362Ko
NOTE: 1 page/PDFlib v1.6

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.