Roland, looking like a Tate and Lyle sugar man in his latest incarnation, has to bounce diagonally around on a three dimensional layout of squares but after cursing the game for at least ten minutes I slowly cottoned on that it wasn't another version of Q-Bert.Each square that Roland stands on slowly but inexorably disappears forcing him to jump to the next or fall to his doom. However the layout of the squares on the twenty screens is frequently extremely complex, with many of them overlapping each other, obscuring those behind and forcing you to think very quickly indeed. In all it's a well executed game that I found to be both enjoyably different and intellectually challenging. Tony Kendle , Popular Computing Weekly |