★ AMSTRAD CPC ★ GAMESLIST ★ PETER SHILTON'S HANDBALL MARADONA (c) GRANDSLAM/ARGUS PRESS ★ |
Amstrad Action |
You'll be relieved to know that it's got nothing to do with the incident in the World Cup that's just a clever title to make the game sound more attractive. As it is, the real issue is whether Argus has committed a professional foul itself by releasing it. You take the goalkeeper's role as you try to steer your team to victory. You don't get to decide what goes on elsewhere on the field, just try to stop the opposition scoring The screen shows the goal at the top of the screen, either on the left, the right or in the middle. The opposing players advance towards the goal, occasionally passing, and eventually shoot. You then have to dive and save the ball. just delay the eventual shot. You can first practise saving a random selection of shots and then move on to a two-half match. This can be played against the computer or another player but the action is the same: you just try to save shots, you don't get to shoot. You can also upgrade your skill level against a series of more complicated attacks. The variety of attacks including free kicks, corners and intricate passing is impressive. But the graphics aren't, leaving you with the impression that this could have been done a lot better. Bit of an own goal this one, Brian. BW, AA
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Page créée en 137 millisecondes et consultée 2978 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |