★ AMSTRAD CPC ★ GAMESLIST ★ NOSFERATU THE VAMPYRE (c) CRL/PYRANHA/MACMILLAN ★

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You've read the book, seen the film, now get bitten by the game. Following the tried and tested axiom of "Make yt mysteryous - myspell yt wyth a Y", 20th Century Fox, in association with Macmillan/Design Design/Piranha (who are especially good at teeth) bring you Nosferatu, the Vampyre.

Count Dracula, the immortal neck nipper, is in town. The town of Wismar, to be precise. Ever mindful of rising house prices, he wishes to buy a small dente-a-terre from Renfield's estate agents, your employers. They send you, Jonathan Harker, to his castle to conclude the sale, but in so doing you inadvertently discover the Count's true identity, that of Bloodsucker and Lifedrainer. The ideal estate agent.

Your sense of civic duty dispels any feelings of kinship you have at this discovery, and you realise that, should the Count move into town, it won't be long before he's a pain in the neck to everyone. And house prices will just plummet.


Quickly you go to the place where you left the deeds to the house. But Nosferatu has grabbed the papers and vanished. And there you stand, alone in the castle at night. You have to find the papers and escape during the day, but against you are the spiders, bats and similar nocturnal vampyrical emissions.

There are a few bits around with which to combat the creepy crawlies, but too much ghostbashing will leave you too weak to escape. During the day, things aren't too bad, but at night the forces of evil are at their most powerful.

Come daybreak the castle doors are unbolted. If you don't have the deeds, but still escape, the Count will have a toehold in town, and that's bound to lead to tears by bedtime. Much better to get the titles before making good your escape, but it's up to you.

The scene changes. Now there's Jonathan, Lucy Harker (wife) and van Helsing (Lucy's brother-in-law) pitted against the Teeth of Terror. Lucy has that special something which is fatal to vampyres (and it's not garlic breath).

Neither of the two males knows of this, and for the moment they are concerned with clearing the town of the vermin introduced by the arrival of Nosferatu. They must also keep the vampyre at bay long enough to drive him to attack Lucy, because only then will they be able to despatch him. They're out for the Count.

Another thing on Nosferatu's mind is the title deeds of that house. If Jonathan managed to relieve him of them in the previous scene, then Draccy might try and get to Renfield, who's had a bad breakdown and is currently residing in the Wismar Laughing Academy. In his current state Renfield might well just hand the deeds over. To prevent this. Jonathan and Co. must keep the place surrounded by garlic cloves. A sort of stake out. At the end, Lucy must be safe in her house, and Nosferatu lured towards her. Lucy must trap the two men, who are still trying to protect her, and try and keep Nosferatu occupied until daybreak, when she can finally destroy him. It ain't gonna be easy. But nobody ever said that estate agents had it easy. Well, they did, but not in Wismar.

ACU #8702

NOSFERATU THE VAMPYRE [Nosferatu El Vampiro]
(c) CRL , PYRANHA , MACMILLAN

Developper : Design Design
Code: Graham STAFFORD

RERELEASES: ALTERNATIVE SOFTWARE (UK/BUDGET), ZAFIRO SOFTWARE (SPAIN)

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , AVENTURE GRAPHIQUE , 3D ISOMETRIC , MAZE EXPLORATION , FILM


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» Nosferatu  the  Vampyre    SPANISHDATE: 2014-05-10
DL: 64 fois
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SIZE: 176Ko
NOTE: w790*h1059

» Piranha-Nosferatu-The  Colour  of  MagicDATE: 2010-06-02
DL: 187 fois
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» System  4-Nosferatu  The  Vampyre-Rogue  Trooper-Everyon  s  Wally-Moon  Cresta-Strike  Force  Cobra  RERELEASE  ALTERNATIVE    SPANISHDATE: 2011-02-03
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» ZCobra-Ghosts  n  Goblins-Rogue  Tropper-ACE  1-Spitfire  40-The  Trap  Door-Nosferatus-Trap-Light  Force-Shockway  Rider    SPANISHDATE: 2014-08-29
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» Zafiro  SoftwareDATE: 2012-05-28
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» Nosferatu  el  Vampiro    (Release  TAPE-ZAFICHIP)    SPANISHDATE: 2016-09-07
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» Nosferatu  el  Vampiro    (Release  TAPE-ZCOBRA)    SPANISHDATE: 2017-06-09
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» Nosferatu  the  Vampyre    (Rerelease  TAPE-ALTERNATIVE)    ENGLISHDATE: 2017-06-11
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» Nosferatu  the  Vampyre    (Rerelease  TAPE-ALTERNATIVE-SYSTEM4)    SPANISHDATE: 2016-10-15
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» Nosferatu  the  Vampyre    ENGLISHDATE: 2016-09-07
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» Nosferatu  the  VampyreDATE: 2010-03-29
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» Nosferatu  El  Vampiro    (Release  ZAFIRO)    SPANISHDATE: 2017-04-27
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» Nosferatu  the  Vampyre    (Release  TAPE)    ENGLISHDATE: 2016-10-13
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» Nosferatu  the  Vampyre    (Rerelease  TAPE-ALTERNATIVE)    ENGLISHDATE: 2016-09-07
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» Nosferatu  the  Vampyre    (Rerelease  TAPE-ALTERNATIVE-SYSTEM4)    SPANISHDATE: 2016-09-25
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» Graham  Games-Nosferatu    SOURCEPACKDATE: 2013-09-08
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L'alinéa 8 de l'article L122-5 du Code de la propriété intellectuelle explique que « Lorsque l'œuvre a été divulguée, l'auteur ne peut interdire la reproduction d'une œuvre et sa représentation effectuées à des fins de conservation ou destinées à préserver les conditions de sa consultation à des fins de recherche ou détudes privées par des particuliers, dans les locaux de l'établissement et sur des terminaux dédiés par des bibliothèques accessibles au public, par des musées ou par des services d'archives, sous réserve que ceux-ci ne recherchent aucun avantage économique ou commercial ». Pas de problème donc pour nous!

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.