★ AMSTRAD CPC ★ GAMESLIST ★ MORDON'S QUEST (c) MELBOURNE HOUSE ★ |
Amstrad Magazine | Popular Computing Weekly |
PUZZLED Mordon's Quest is the latest adventure from Melbourne House, and is supposed to be a successor to Classic Adventure. There's not a great deal that you can say about an adventure in New Releases, but first impressions suggest a decent, text only adventure, with some fairly absorbing puzzles. The parser is limited to two words only, but this is after all standard - we can't expect all Melbourne House games to understand Inglish. There are some apparent omissions - mainly in the area of abbreviations. For example, most programs accept 'look* or the abbreviation T for 'look' -but not this one. What's more, while most adventures take 'look' as meaning 'redescribe the present location', this one takes it as meaning 'search'. In other words, you have to start all over again learning a completely new vocabulary. Perhaps these gripes are a bit unfair, but Melbourne House should expect it - after all they did produce The Hobbit, so they only have themselves to blame if everything else is measured against it. Mordon's Quest is a good, basic adventure which will keep the grand Elf happy for quite a time, I'm sure. Popular Computing Weekly (1985) |
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