★ AMSTRAD CPC ★ GAMESLIST ★ MOON CRESTA (c) INCENTIVE SOFTWARE ★ |
A100% | POPULAR COMPUTING WEEKLY | Amstrad Action |
OIf you are going to do an arcade game spin off then this is the way to do it. Incentive trod the straight and narrow in creating Moon Cresta by actually buying the licencing rights. This meant a) that it could, in so far as it was technically possible, do as exact a copy as it wished and b) it didn't have to give it some silly surrogate name like Space Cresta or Moon Attack Incentive s Moon Cresta was first released on the Spectrum and has recently been converted to a number of other machines, in this case the Amstrad. Doing the convertion job properly certainly pays off. All the features of the original game have been retained, even down to the right blips and tunes For a game that was in the arcades several years ago Moon Cresta remains surprisingly fresh and addictive. All shoot em ups are not alike, and the really good ones retain their appeal over many years For those too young to remember. Moon Cresta is one of those 'spaceships against the waves of aliens' affairs where the art of the game is accuracy of blasting, quickness of reactions (getting out of the way) and stabbing those defensive shields into action. Incentive's Moon Cresta is a perfect copy of the original, and if it seems simple compared to current games, it is and always was a game and a half. Graham Taylor , Popular Computing Weekly |
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Page créée en 789 millisecondes et consultée 6053 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |