★ AMSTRAD CPC ★ GAMESLIST ★ KARNOV (c) ACTIVISION/ELECTRIC DREAMS ★ |
A100% | CPC Revue | AMSTAR&CPC | Amstard Action | Amstrad Computer User |
KARNOV, a fire-breathing Russian strongman, has returned to his home village, Creamina, located somewhere in the vast wilderness of the steppes. After a lifetime spent travelling with a circus, he is looking forward to a peaceful retirement But it is not to be. Unknown to Karnov, Creamina has for centuries been the hiding place of the Treasure of Babylon and legend has it that a great evil will visit the world if the treasure falls jnto the wrong hands. Now Ryu, a wizard of awesome power, has located the treasure and, aided by his eviQninions, has carried it off, leaving behind hordes of terrible terrorise those villagers Kamov realises that only he has the power to defeat Ryu and return the treasure to its hiding place. He sets off through the monster-ridden countryside seeking the fragments of a lost map to guide him on his quest. As you control Karnov on his adventure you must attempt to collect a number of icons. These will increase your strength and firepower, providing you with weapons to use against the enemies you will meet. The game has been developed by Electric Dreams Software from the original Data East arcade game, and shows it by the scope, detailed graphics and range of locations through its pine levels of gameplay. It is not an easy game to master, combining both strategy and fast action. Whether this makes it an addictive challenge or a turn off depends upon your reserves of skill and patience. Kamov is also a multi-load game. If you are playing the cassette version, this can lead to some frustrating delays while you rewind to level one. But unfortunately this is a price that has to be paid for the amount of detail in the game.
ACU |
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Page créée en 500 millisecondes et consultée 7818 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |