★ AMSTRAD CPC ★ GAMESLIST ★ HERBERT AT THE WORLD'S END (c) HOME COMPUTING WEEKLY ★ |
Home Computing Weekly |
There's problems galore in this superb adventure from P Lewis on the Amstrad. So hold onto your hats as we enter a parallel universe Whilst doing a spot of weeding on his allotment, Herbert falls through a tiny hole in the space-time continuum and finds himself in a parallel universe. Well, nearly parallel. More to the point, he finds himself in the clutches of the evil troll. The troll grabs his lapels, gazes into his eyes, (a dreadful experience for both parties!) and says, “Find my four treasures and leave them at the World's End or I will feed you to Tiddles!” Tiddles is a twelve foot sabre toothed tiger, so Herbert feels inspired to try! Unfortunately, Herbert is none too bright (speaking Trollish is his only accomplishment) so perhaps you would think for him! Words understood Directions (n, s, e. w) QUIT, TAKE, GET, GRAB, PICK, INVENTORY, DROP, LEAVE, UNSCREW, USE (very useful command!), STRANGLE, WEAR, ENTER, EAT, RUB, KILL, ATTACK, PAT, STROKE, GIVE, OPEN, UNLOCK, LOCATION, SWIM, LIGHT, SWITCH. SAVE, LOAD, SUFFOCATE. The game can be SAVEd onto tape and a saved game LOADed. LOCATION prints the location description at any time, INVENTORY lists what objects you are carrying. Input commands as two word sentences e.g. KILL SNAKE. Home Computing Weekly #128 |
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Page créée en 532 millisecondes et consultée 825 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |