As far as I am aware this is the first computer implementation of Simple Simmons, a game usually played with pencil and paper. Simple Simmons or Sim was invented by a chap called Gustavus Simmons. We have decided to call this computer version of the game Gustavus as it sounds more grand than its paper cousin. The game requires players alternately to draw a line between two points. The first to form a triangle of his own colour, whose points each rest on one of the original points, is the loser. The trick is to force your opponent into making the fatal triangle first. The computer will take care of the turns together with the colour changes and will indicate the winner when a triangle is formed. Lines are drawn by moving the flashing cross, clockwise or anticlockwise, using either left or right cursor keys or joystick. When the cross is on the first point from which a line is required the copy key or fire button is pressed. A bleep signifies acceptance of the line origin. The cursor is next moved to the destination location, then as the copy key or fire button is pressed the line will be drawn. If an invalid line is attempted a sound will indicate the fact. New start and finish points will then be required. The game cannot end in a draw and there is no apparent advantage gained by being the first player. This game is very good for developing spacial awareness! |