★ AMSTRAD CPC ★ GAMESLIST ★ GAZZA 2 (c) EMPIRE ★

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At the beginning of the year Empire released Gazza II on the console. Now tape and disk users have the chance to play the Stunner-awarded game - but will these versions stand up without the benefit of the console's enhanced hardware?

In fact the gameplay is identical. Uncomplicated rules such as offsides and fouls, it's a bog standard footie game on the simplest level. The player nearest the ball is under your joystick control, while the other team members run alongside for moral support. You can run along in eight directions, so everything is very ‘diagonal'. This limits the placing of the ball somewhat. This is particularly irksome in kick-offs, corners and throw-ins.

Booting the ball can be done at a variety of strengths. The-longer Fire is held before releasing, the better you blast it. This system works well, and passing the ball between players is accurate and makes the game immensely playable.
One or two can partake in a match. Options allow a variety of control methods, so comfortable two-player arrangements can be found. The match length may also be varied from two to ninety minutes.

In a one-player game the computer's skill level is selected by the team it plays. Albania is the weakest, Brazil the strongest. The computer plays well, the skill level affecting the speed of its players. It does make mistakes, however, occasionally booting the ball out of play. It's refreshing not to have an infallible opponent - a  fault with many a game in the same genre.

The scanner at the foot of the screen adds hugely to the game. This radar-like device shows the relative positions of all 22 players, and is a huge aid in passing to your team mates.

As ever, the best fun is had when there are two players. The team strips are well chosen -there's no danger of a confusion. There is annoying bug where the teams swap colours at half time though.

The obvious difference between this and the console version is the look of the game. The sprites, though well drawn, are not as detailed. The pitch looks drab - it did on cartridge too -but scrolls around smoothly and quickly.

Gazza II can't really be described as a soccer sim. It's only loosely based on our national sport. It's flawed in many respects and has some annoying quirks.

Despite these niggles, it's nevertheless a brilliantly playable game.

VERDICT

  • GRAPHICS............78% : Not bad sprites considering their size, but what a dull pitch!
  • SONICS................ 80% : Great soundtrack - sounds like something from Match of the Day.
  • GRAB FACTOR....... 81% : Couldn't be easier to pick up, but it's a different story putting it down...
  • STAYING POWER... 78% : You won't play every day, but great to play every now and again.

RATING ... 77% : A brilliantly playable game that suffers from a few too many quirks.

Adam , AA

GAZZA 2 [Gazza II]
(c) EMPIRE

Developer: Active Minds for Empire
Game Design, Programmer: John Pickford
Graphic Artist: Simon Butler
Logo bitmap, font: Ste Pickford

★ NOTE: include badge & bonus poster.

★ YEAR: 1990
★ LANGUAGE:
★ GENRE: INGAME MODE 3 , SPORT , FOOTBALL , MULTIPLAYER , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTION: UNILODE (TAPE)
★ RERELEASES: PROEIN SOFTLINE , GX4000 , TITUS (FRANCE)


Cliquez sur l'image pour voir les différents packages (5). 

Page précédente : Gazza 2 (GX4000)
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Adverts/Publicités:
» Gazza  2DATE: 2013-10-23
DL: 235
TYPE: image
SiZE: 175Ko
NOTE: w952*h1336

» Gazza  2    (Titus)DATE: 2015-01-28
DL: 238
TYPE: image
SiZE: 754Ko
NOTE: w1223*h1676
 
» Gazza  2    ENGLISHDATE: 2012-08-04
DL: 195
TYPE: image
SiZE: 447Ko
NOTE: w938*h1336
 
» Gazza  2    SPANISHDATE: 2013-08-10
DL: 164
TYPE: image
SiZE: 307Ko
NOTE: w1026*h1407

Bonus:
» Gazza  2    (Win  a  Football  Strip...)    ENGLISHDATE: 2023-12-30
DL: 55
TYPE: PDF
SiZE: 508Ko
NOTE: Uploaded by CPCLOV ; 2 pages/PDFlib v1.6

» Gazza  2    BADGEDATE: 2012-03-23
DL: 228
TYPE: image
SiZE: 13Ko
NOTE: w257*h257

» Gazza  2    POSTERDATE: 2012-03-23
DL: 236
TYPE: image
SiZE: 827Ko
NOTE: w1322*h1912
 

Covers/Packages:
» Gazza  2    (Release  DISK)    ENGLISHDATE: 2019-11-29
DL: 176
TYPE: image
SiZE: 1651Ko
NOTE: Scan by Loic DANEELS ; w4263*h2888
 
» Gazza  2    (Release  DISK)    FRENCHDATE: 2019-11-29
DL: 74
TYPE: image
SiZE: 1336Ko
NOTE: Scan by Loic DANEELS ; w4250*h2889
 

Dumps disks:
» Gazza  2    KINOYHUFODATE: 2012-02-26
DL: 265
TYPE: ZIP
SiZE: 25Ko
NOTE: 42 Cyls
.HFE: Χ
 
» Gazza  2    PYNARDDATE: 1996-12-23
DL: 282
TYPE: ZIP
SiZE: 27Ko
NOTE: 40 Cyls
.HFE: Χ

Dump cassette (version commerciale):
» Gazza  2    ENGLISHDATE: 2010-03-29
DL: 291
TYPE: ZIP
SiZE: 23Ko
NOTE:

Dump disquette (version commerciale):
» Gazza  2    ENGLISHDATE: 2017-04-26
DL: 193
TYPE: ZIP
SiZE: 24Ko
NOTE: Uploaded by CPCLOV ; 42 Cyls
.HFE: Χ

Media/Support:
» Gazza  2    (Release  DISC)    ENGLISHDATE: 2019-11-20
DL: 154
TYPE: image
SiZE: 222Ko
NOTE: Scan by Loic DANEELS ; w1861*h1164

Notice d'utilisation:
» Gazza  2    (Release  TAPE-DISK)    ENGLISHDATE: 2023-12-30
DL: 226
TYPE: PDF
SiZE: 2035Ko
NOTE: Uploaded by CPCLOV ; 1 page/PDFlib v1.6

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.