★ AMSTRAD CPC ★ GAMESLIST ★ FRANK'N STEIN (c) AMSOFT/PSS SOFTWARE ★ |
Popular Computing Weekly | AMTIX |
As Frank it is your task to put together parts of a monster. Those parts happen to be scattered around your mansion but this is no ordinary mansion, for instance you can only go down the stairs and firepoles and now many houses have ice in them or coiled springs to get you up a floor? There are seven bits of the monster to collect, namely the head, shoulders. arms and leas which all have to be assembled in the right order, from the head downwards When you have completed your monster you have to activate him. and if you have built him well within the time limit, then the monster won't get too much of an electric shock but if you only |ust make it in time then he will be very, very angry. In the first set of rooms there are some light bulbs that, if picked up. will make the clock turn back slightly The next screen is a sort of 'Kong' variant The monster stands at the top of the screen throwing things down at you, how many objects he throws at you depends on how quickly you completed the previous screen. You must now guide little Frank to the top of this screen On completion of this you must again build the monster but the layout of the mansion has changed and you have less time. The game then goes on like this, alternating between between the construction screen and the 'Kong' game while getting progressively harder. The graphics are only really above average and the same goes for the sound which is limited only to spot effects. Frank N Stein is enjoyable but it's very doubtful that people will be playing it over long periods of time and it is probably more suited to ardent fans of platform games. Overall AMTIX! rating 62%
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