★ AMSTRAD CPC ★ GAMESLIST ★ DRAGONS (c) AMSOFT ★ |
TILT | POPULAR COMPUTING WEEKLY | Hebdogiciel | CAHIERS DE L'AMSTRAD MAGAZINE |
Smaus's bored Dragons is a platform and ladders game saved from being immediately consigned to the absolute tedium bin, by some marvelous cute graphics. The dragons of the title appear as long nosed pot bellied beasts highly remeniscent of children's TV series such as Noggin the Nog. Animation is good as is use of colour - the dragons come in several hues each of which have different characteristics of movement and aggressiveness similar tothe ghosts of Pacman. The idea is simple - you must climb around the platforms avoiding being eaten and waiting for a large white dragon which flies along the top of the screen dropping eggs. As long as you aren't hit by an egg you can push them on top of the dragons thus squashing them. The objective is, of course, to clear the screen. Also dotted around are several gems - collecting all of these turns all the dragons. temporarily, into the least aggressive type but, unfortunately they mutate into a much nastier type afterwards. It welds themes and elements from a variety of games into what is generally a successful package. However, there are one or two reservations I have about the game design. Unless there is some information missing from the documentation (not unknown with Amsoft games) some parts of the platforms appear to be dead ends with no way of getting back off them, or sometimes to them, making collecting all the gems impossible. Also, although screen one is fairly easy, the second screen seems impossible to survive - it's very unlikely that it is actually impossible but the fact remains that 1 and several other people have found it so difficult that it rapidly spoilt the enjoyment of the game.
Tony Kendle , PopularComputingWeekly |
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Page créée en 123 millisecondes et consultée 4430 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |