| ★ AMSTRAD CPC ★ GAMESLIST ★ BLADE RUNNER (c) CRL ★ |
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Blade Runner was the film that gave Harrison Ford his big break. The American actor played the part of a futuristic bounty hunter who earns his living by hunting down, and "retiring" Repliroids. "Retiring" the Repliroids is really a polite word for chasing them through the streets and blasting them with your laser. Like Ghostbusters you get a plan view of the city to move your bounty hunter's craft around on — except this has more than one screen area to move around on. You also see a large scale "map" for the rest of the city which indicates just where the replidroids are hiding out. You must use the large scale map to move to the sector inhabited by a droid — represented by a flashing square — make contact with it. Then it's onto the scrolling chase scene. Your craft lands and a large white figure gets out. That's your bounty hunter. He has to chase along the city streets packed with awkward pedestrians to gun down the droid. Running into pedestrians and killing them is a crime "pedestricide" would you believe! You'll be penalised for committing it. You have to dodge the crowds — but don't stay in the road too long otherwise you'll get run down by a speeding C5! The graphics are pretty crude Although the white running figures in the street section of the game are quite effective The backgrounds in this part of the game are nice too.
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Page créée en 380 millisecondes et consultée 4156 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |