'Auntie' John Kennedy ts a CPC coder best known for his work with the now defunct magazine ACU. He released many games into the public domain, and we'll looking at the best of them this month, He's also mad! Wed, he has to be. Only a madman could come up with a plot like this. A crowd of man-eating blobs has invaded the Earth. Again. The blobs are heading for your town, and rather than getting out of the place as fast as you can. you, in your role as the hero of Beetle Mania, decide to hang around and do something about it. (More fool you!) This is where your trusty VW Beetle comes in. You've got to travel around the town picking up the bits of a bomb ttiat the townspeople have left hidden under flag poles for you. Okay, so you can't blow up the invading blobs with a lull bomb, but you can do something that annoys them immensely: blow up the rubber ducks that they hold so dear. There, I told you he was mad. There are lour of these rubber ducks languishing in ponds at the far corners of the town. Destroy them all and you get to move on to the next level - which, strangely enough, looks exactly the same as the first one; it plays identically too - except this time the blobs are ever so sltghtty nastier. Because you only ever do the same thing over and over again, Beetle Mama gets very boring, very quickly. It's also extremely easy. Alter all, there are only two blobs inhabiting the large playing area, and considering you've also got a map and blob-contusing weapon to help you out. such simplicity soon turns to tedium. In tact, if the truth be known, watching The Open University's probably more exciting - and |ust as silly too. AMSTRAD ACTION n°111
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