★ AMSTRAD CPC ★ GAMESLIST ★ TURBO THE TORTOISE (c) CODEMASTERS/HITEC SOFTWARE ★ |
CPC Attack |
Oh dear! Doctor Mulliner's psychopathic assistant has mistakenly activated a 4.75 giga-watt bolt of lightning, destroying Doc Mulliner's prototype in cybernetic technology and electrifying Wal, his pet tortoise. Luckily this large bolt of electricity didn't fry Wal alive, but did in fact give him special powers. Wal, or Turbo as he's now known, is sent back in time to collect the six missing parts destroyed in the explosion. Starting off on prehistoric Earth he must battle his way through a variety of foe and time zones until the final future zone, by which time all six pieces will have been collected.
There are six different time zones: prehistoric. Ice age. Egyptian, medieval, 20th century and the future. Each time zone contains different enemies, backdrops and weaponry to pick up. There are plenty of other things to collect too; extra ammo, lives, shields and other special powers. Once in a time zone it won't be long before you're being attacked by Egyptians, killer moles or cute little dinosaurs. These enemies can be bumped off by jumping on or shooting, though some tend to take more than one shot. Generally the cuter they are the tougher they are! The gameplay is similar to Codemasters Wizard Willy. To complete a level Wal must get to its furthest right point, though this is not as easy as it sounds. Routes are often blocked, there are lakes to cross and spikes to avoid. Some require pretty good timing, but Turbo is responsive to keypresses and easy to control. At the end of each zone you will meet an end-of-level guardian. They all have their own attributes and patterns, so killing these is just a matter of some well-placed shots (assuming you didn't waste them on other enemies earlier on). Once the guardian has been destroyed you collect one of the missing parts and move on through time. Hidden in each level is a bonus screen in which extra points can be collected in the form of green pods. These bonus screens are hard to find at first, but once you know what you're looking for it's not to difficult at all. As well as hidden bonus screens there are concealed platforms which need to be jumped on to acquire the extra points and powers - very annoying when you can't find them! Although the game has excellent spot effects, two things let it down; its lack of a sound track and its simplicity. If you're a hardened games player then this won't last you more than a week, though if you're not and you're looking for a good budget this month, then I suggest Turbo The Tortoise.. CPC ATTACK
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Page créée en 478 millisecondes et consultée 3021 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |