★ AMSTRAD CPC ★ GAMESLIST ★ A WEEK IN THE LIVE OF THE THING! (c) PLAYERS ★

Amstrad ActionAmstrad Computer User
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Planet Rombus has small spherical occupants composed of squashy insides and a hard silica shell. Their political advisor, the Ball, is off to see the Dingalinger Overlord. Thing is an intergalactic postie who's assigned to deliver the Bali, but the Ball is in a playful mood and refuses to go until Thing (you) has solved ten simple tusks. (Whaddya means sounds silly?)

You've a list of objects carried, commands, the day and a third of the screen with a horizontally scrolling playing area in which you stand. Ball floats just behind him and can fire at anything hostile that heads for you. Each time you're hit damage is sustained and after a certain limit is reached you fall unconscious for a day. The game lasts a 'week'.

Ya different zone to the game. Objects are littered around the zones floating in canisters, and may be taken from them and carried to other locations to help you solve the ten tasks. Objects can also be examined and you can abort or pause the game. A status panel can be called up to lot you know how things are going.

Little colour is used and the scrolling is smooth, but. slow. The sprites of Thing, Ball and enemies are nice. Sound is foot-steps and shots and a title screen tune.

At first it looks a cute game with nice sprites and some problem solving to do. After a few (very few) minutes however you get bored: all you do walk around (incredibly slowly) and try to find something to do Unless you have the patience of a saint, look elsewhere for excitement, adventure and wild things.

FIRST DAY TARGET: Stay awake for five minutes

GBH, AA

A WEEK IN THE LIVE OF THE THING!
(c) PLAYERS

Coding & graphics: Colin SWINBOURNE
Music: Andy SEVERN
Conversion/adaptation: Kevin PARKER
Cover Art: Peter AUSTIN
Producer: Richard PAUL JONES

★ YEAR: 1988
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , ARCADE , PLATES-FORMES , ZX , TAPE
★ LiCENCE: COMMERCIALE

★ PROTECTION: CASSYS (TAPE)
★ RERELEASE: SERMA SOFTWARE (SPAIN)

 

★ AMSTRAD CPC ★ DOWNLOAD ★

Cover/Package:
» Thing    (Release  TAPE)    ENGLISHDATE: 2017-01-03
DL: 383
TYPE: image
SiZE: 832Ko
NOTE: Uploaded by hERMOL ; w3855*h1182
 

Dump disk:
» Thing    (2021-07-23)    ENGLISH    CPCRULEZDATE: 2021-07-23
DL: 169
TYPE: ZIP
SiZE: 23Ko
NOTE: 40 Cyls
.HFE: Χ
 

Dump cassette (version commerciale):
» Thing    ENGLISHDATE: 2020-11-09
DL: 287
TYPE: ZIP
SiZE: 43Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; Cassys Cassette Protection System
.LOG: √

Media/Support:
» Thing      (Release  TAPE)    ENGLISHDATE: 2016-09-07
DL: 327
TYPE: image
SiZE: 50Ko
NOTE: Scan by Loic Daneels ; w596*h736

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.