★ AMSTRAD CPC ★ GAMESLIST ★ ALIEN 8 (c) ULTIMATE PLAY THE GAME ★ |
Hebdogiciel | AMTIX | Amstrad Magazine | A100% | CPC Revue |
Alien 8 is effectively the follow up to Knight Lore. Though it does not feature the curse of Sabreman or spells, it does have similar graphics (though altered to look like a spaceship where the action takes placed and the Film-ation technique. As the little Alien 8 type robot it is your mission to revive the cryo-naughts before the spaceship you are in collides with a nearby planet. The cryonaughts are the last survivors of a highIy advanced race on a voyage to another planet who have been frozen for the voyage. You must venture round the ship, avoiding the mutants and other nasties that have entered it, and revive the space travellers by placing the right type of cryogenic valves on the right plugs. When all the plugs and valves have been put together. the game ends. Movement around the ship and manipulation of objects is almost the same as that featured in Knight Lore. The graphics are breath-takingly stunning and again Ultimate have improved on the Spectrum original by presenting the rooms in two colour combinations. The game is very good and extremely playable Similarities to Knight Lore aside, it is still worth buying as it is a bigger game and so presents a tough challenge to all arcade freaks even if it can be a bit frustrating at times. Overall AMTIX! rating: 92% |
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Page créée en 793 millisecondes et consultée 8786 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |